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I created Dead Cells, as lead game designer and lead developer. The game was developed using Haxe language, HeapsIO engine […]
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This game is a sequel to CroqueMotel and was specifically designed to be a “safe” first title for the mobile […]
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This version is born from the Ludum Dare jam version I created. We wanted to make some kind of proof-of-concept […]
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One day, we decided to create a soccer game because we didn’t like soccer. That’s how Uppercup Football was born […]
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The idea of this game was to make a very fast-paced action game but with minimal & simple controls, as […]
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In many ways, Rally is the project that led to the creation of Dead Cells. Most players tend to know […]
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Coming soon Soundtrack
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Coming soon
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Galaxy 55 was some kind of Minecraft-ish exploration game where you could fly through space in your customizable ship and […]
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This game is about a girl who’s having a bad dream. Riding her unicorn balloon, she flies through carnivorous plants […]
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A hotel management game where all clients are monster with stupid needs and dangerous behaviors.
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Alphabounce DSi could be described as a procedural breakout with vast exploration and RPG elements. It featured a huge number […]
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For some reasons, Intrusion was a game I really loved, as much as it was a commercial failure. You are […]
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A community-based farming game, which was canceled after approximately 1 year of active development. The concept was to create a […]
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A vertical shooter where you only have 2 lives, named Wallis & Futuna. As soon as you lose your first […]
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Hordes (Die2nite in english version) was a browser game about survival, unity & treachery. 40 players are regrouped in towns […]
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Coming soon
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DinoRPG is the sequel of Dinoparc. A turn-based RPG where you tame creatures and train them to fight other creatures. […]
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Studio Quiz was a virtual multiplayer quiz that worked exactly like a live show, with a virtual host that dynamically […]
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A multiplayer Tron game, but with a twist. You compete with other players asynchronously, receiving action points over time, and […]
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Coming soon
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CaféJeux was a multiplayer platform where you could compete on 1vs1 games against friends (or enemies). It was strongly community […]
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Hero Quest (codename) was a dungeon crawler where you would explore randomly generated dungeons. You could compete with other players […]
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Coming soon
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Coming soon A 2D platformer inspired by Bubble Bobble, featuring more than 200+ levels and about 100 unique items. Hammerfest […]
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A trading card game with hundreds of cards and lots of meta-game elements. The title is set in Dinoparc and […]
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Coming soon Dinoparc was followed by both DinoRPG (a spiritual successor) and DinoCard (a web-based trading card game).
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Anarchipel, previously codenamed Piraaates (with 3 “A”), was a web-based pirate management game. You could hire your crew, setup a […]
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More information coming soon!
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Coming soon