My name is Sébastien Bénard,
I’m an indie game developer.
Deepnight Games is the company I founded after leaving Motion Twin (learn more).
My goal is obviously to create cool games, but also release and support dedicated tools to help other game devs out there. As of today, the two most important ones being LDtk, a powerful 2D level editor, and GameBase, a tiny framework to create games in Haxe language.
I’ve been making games since I was 7 or 8 years old, thanks to my big brother who, one day, taught me how to use ST Basic. After a few years, I switched to Omikron basic, then Turbo Pascal, C, and later, Flash. I’m now using Haxe to build WebGL things.
I’m now a full-time indie dev :)