RPG Map II: a tabletop RPG map editor

RPG Map II is a “tabletop RPG” oriented map maker, created with the “keep it clean & simple” philosophy in mind.

RPG Map II is completely free to use and all the content you create with it can also be used commercially.

Disclaimer: this is an ALPHA version! It means that maps created with this version might be incompatible with future updates. I’ll do my best to avoid that, of course :)

About

This whole new version includes tons of major upgrades based on feedback from users of the previous version (thank you!).

You can still access the old Flash-based version (source code available on GitHub)

New features

  • Full HTML5 support, no longer Flash-based
  • Full-screen editor
  • Added support for special walls, such as caverns, slopes, etc.
  • Ground textures
  • Ray-casted lighting
  • Texts can now be drag & dropped
  • You can now auto-generate legends on your map with automatic numbering
  • Icons can be added on a map
  • Much more friendly UI

Coming soon

  • Downloadable Windows executable (not sure about a downloadable Mac version yet)
  • Water/lava/acid pools
  • More skins, ground textures, icons & furniture
  • Better HD font
  • Multi-language support (English/French at first)
  • Open-source on GitHub

Leave a Reply

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  1. Pizzaboy10: « 

    Lighting is amazing, the different wall types is cool, and the addition of text is a nice touch too. Some feedback though.
    It's a little counter-intuitive that the whole area is "Wall" and you carve out land, at least in terms of light and ground textures. The fences don't work in corners, and the doors don't block light.
    But overall this is a massive improvement to the flash version, and I can't wait to see what you do with future updates.

     »
    May 21, 2019 at 03:55
  2. Ryan: « 

    ANAmap has always been my favorite tool for making dungeon maps, and I'm excited to see a new tool by you! Thank you for making this.

     »
    May 20, 2019 at 00:41
  3. MakerCaker: « 

    Suggestion: Have everything be scalable.

     »
    May 19, 2019 at 21:36
  4. MakerCaker: « 

    Suggestions: Make an option for placing blocks/doors/fencing along a grid line.

     »
    May 19, 2019 at 21:35
  5. Scott: « 

    Dude I've been looking for a free and easy to use dungeon building program for a while, and this is flipping perfect! I can't wait to see where it goes.

     »
    May 17, 2019 at 04:33
  6. William: « 

    soooooooo awesome

     »
    May 15, 2019 at 21:05
  7. Wilfrey: « 

    Really hoping you continue this. It adds just enough to be understandable but not so complicated I lose focus of the actual game itself. Within an hour or two I can make an easy to grasp map of however much my players need to know. Maybe consider monster icons, something general hat indicates a threat, maybe 1-3 squares in different sizes or allow them to be combined like the other tools?

     »
    May 15, 2019 at 05:39
  8. Bjørnar Kaarevik: « 

    This is a fantastic tool. You're doing great work. The flash version is good, but the HTML5 version seems to have a lot of potential! Thank you!

     »
    May 15, 2019 at 01:07