ANAmap: a free RPG Map Editor

ANA Map will no longer be updated

This version won’t be updated anymore. You can switch to the new RPG Map 2 which gets rid of Flash and implements many features requested by users. The source code of the original ANA Map is available on GitHub.

About the old Flash version

IMPORTANT : you need a Flash Player for this version to work. So far it has been tested on Firefox 59 and Chrome. For Chrome, you may need to click this link for it to work and choose “Allow” when asked to run flash. If nothing shows, there might be an issue with the Flash player: you should check if it’s enabled and not blocked by any third party extension.

For the last 20 years, I’ve been playing tabletop RPGs with friends on a very regular basis. I’ve spent a huge amount of time writing scenarii and missions. I did it with traditional pen & papers at first, and with Google Docs afterwards.

Problem is: it’s ok to write missions with Google Docs, until it comes to drawing the map of, say, a dungeon in Dungeon & Dragons, or a haunted house in Call of Cthulhu. Most of the dedicated tools are either:

  • Old: like with a Win95 interface with almost zero attention to ergonomic
  • Bloated: the tools allows EVERY single thing related to drawing a map, and therefore, is too complicated for my simple needs.
  • Ugly: the tool uses lots of terrible textures where I just want to draw walls and doors.

For some times now, I’ve been using Photoshop to paint my maps. But let’s face it. It’s a great tool, but it has not been designed for that purpose. And it’s not free.

So I’ve decided to work on my own tool, with the sacred KiSS principle in mind (Keep it Short & Simple).

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  1. ANARCK:


    December 16, 2019 at 02:12
  2. Le_PAH:

    De loin le meilleur outil de cartographie pour les jeu de rôle qui soit.
    Rien de compliqué, l'essentiel pour faire des cartes sympa et un retour aux sources bienvenu!

    Bravo Sébastien pour ce travail de qualité

    May 19, 2019 at 13:36
  3. Alvaro:

    This is an awesome update deepnight. I'll check it out when I get home. You should make more tutorials too! Please! A tutorial on Enemy AI, or particles?

    May 15, 2019 at 18:10
  4. Gryal:

    This is a lovely tool – Simple enough to learn in five minutes, fulfills the need for "I want to turn this pen and paper doodle into an actual map", and it looks pretty fancy to boot!
    The only thing I felt was missing was an option to upload an image to use as a token for an object (so you can have a statue instead of a crate, for instance), but that may just be a huge mess to actually develop. Still an awesome tool regardless!

    May 15, 2019 at 12:30
  5. Alex:

    Hey! I recently found your map tool, and it's by far my favorite. The JSON maps are genius, and my players loved the way the Original tool maps came out. Even when I'm short on time, I find your maps really fun and easy to whip something up for games. I can't wait to take a deeper dive into your Tool 2.0!

    May 14, 2019 at 02:06
  6. Sahne:

    (re: Solv) i had this isue when i was moving the whole level with the arrow keys autside the buildable area.

    May 1, 2019 at 16:58
  7. Titus:

    This is the tool I was looking for to make a floorplan of a monsastery. Very intuitive and simple to use.

    May 1, 2019 at 14:52
  8. Solv:

    Has anyone else had issues with the map editor eating sections of the map that are 'off-screen'? This is becoming a recurring issue.

    April 30, 2019 at 04:01
  9. aaron:


    April 27, 2019 at 16:20
  10. Ruan:

    Gostei Muito!! Melhor Programa!

    April 23, 2019 at 23:45
  11. GreyHood:

    I love this thing but theres only 2 things id liek it to have:
    – A minimize Toolbar bar option
    – A larger screen to work for when making massive dungeons, i know this is meant for simple ones but the small screen is abit anoying when you have to drag for long periods of time.

    April 18, 2019 at 14:46
  12. Falsorr:

    It's a super useful tool for GM ! Thanks a lot

    April 17, 2019 at 10:32
  13. Bubb:

    Also, is there a way we can donate some $$ to you for your efforts?

    April 4, 2019 at 15:08
  14. Bubb:

    This is pretty awesome, simple, quick, easy to use! Wondering if there are plans for more assets?

    April 3, 2019 at 17:04
  15. mcj:

    For people having problems with tiles being erased when they go off screen, use middle click + drag instead of the arrow keys. I had the issue of walls disappearing when using arrow keys, but it works fine with middle click and now I can make much larger maps. If middle click turns on autoscroll then look up how to turn it off in your browser.

    March 26, 2019 at 18:24
  16. atr:


    March 25, 2019 at 03:53
  17. potatokun:

    I love this program, It stores information for the players so they can focus on other things and allows for exploration and narrative. Thank you so much for it. An information block indicating how many squares are being exported is literally the only thing I would add.

    March 20, 2019 at 11:03
  18. Katt:

    This is the tool I've been looking for for years. Thanks you so much for all your hard work putting this together. If you did an offline application I'd totally buy it.

    March 13, 2019 at 20:11
  19. waywardKing:

    This is by far my favorite map making tool for dungeons. Anytime my players are underground I come here. I love the philosophy of "I just want to draw walls and doors."

    March 13, 2019 at 16:11
  20. Pedro2577:

    i'm having some problems, everytime i make a map, i can't save, load, print or export no map!
    this is a problems as i wanted to had this map to my players physically.
    can anyone help? i have flash player downloaded andallowed to *work* here, but i can't do nothing

    March 9, 2019 at 01:54
  21. Larry L. DM:

    Can you add a zoom function?

    March 9, 2019 at 01:04
  22. map maker:

    please make it so you can have more then one floor?

    March 7, 2019 at 02:47
  23. Spencer:

    I'd like to report a bug. When drawing a dungeon, what I've drawn on a different part of the grid after panning away has disappeared when I pan back. I've tried saving the map before panning, but it didn't help. I'm working on a MacBook Pro running macOS Sierra 10.12.6 using Google Chrome version 72.0.3626.119 (Official Build) (64-bit)

    March 3, 2019 at 03:57
  24. Eadhelm North:

    Just went through a whole bunch of DnD map makers and I have to say that, by far, this is the best and simplest map maker available. As a reference map this is just too perfect.

    March 2, 2019 at 01:20
  25. gg:

    could you please release the code for this incredible thing?

    March 1, 2019 at 09:52
  26. Bdawg:

    Hey how do I minimize the tool tray

    February 27, 2019 at 19:38
  27. Kalu:

    Love the tool! Nice and simple to use. Would love to see water as a tile option as well :)

    February 27, 2019 at 09:28
  28. Hammer:

    Like the others have said, could you please release the code for this wonder of a program?

    February 27, 2019 at 04:08
  29. Derpopn:

    This is amazing! This saved my hide when I needed to quick test some map designs for my D&D Campaign. My only complaint is lack of water and bottomless pits. A simple water tab and pit button would fix this minor inconvenience. Until then I guess I'll just have to go about it the old fashioned way, with a blue or black pen.

    February 26, 2019 at 02:06
  30. Justinator:

    This is nearly perfect, it only needs a few things:
    1. Water tools
    2. Colorable tiles
    3. instead of having multiple furniture tools there could be just one tool that lets you draw the exact distentions of the furniture (kinda like a wall) so if you wanted a L shaped table you could just draw it instead of doing a 1×1 and a 2×1 and make it look disconnected
    Also a mobile version would be nice.

    February 25, 2019 at 19:43
  31. naknak987:

    Could you please release the code for this?

    February 24, 2019 at 15:49
  32. HermanTwege:

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    February 22, 2019 at 21:33
  33. Mohamed Kourouma:

    Gonna be trying this

    February 22, 2019 at 16:05
  34. Howard Wilkins:

    Using this right now to map out a manor heist, and just found this today. I'd love to see there be an option to start with a completely un-filled map (place walls), in addition to the default (place pathways). Or at least a visible way to increase the size of the brush you're working with for flipping tiles. This is awesome though!

    February 20, 2019 at 18:16
  35. Abc Koenig:

    This is excellent, thank you very much!
    Only request would be to be able to add color, if not in detail, at least to individual pieces or to the background, do differentiate objects better.

    February 20, 2019 at 04:28
  36. Toni Brinar:

    Thank from Etta Urrutia

    February 18, 2019 at 07:59
  37. James:

    Hey, I dont know if this is just me, but when I ran this on an up to date version of firefox I couldnt save or export.

    I loaded it on chrome, and that worked fine in case anyone else is having the same issue.

    February 13, 2019 at 15:59
  38. Mystikjay:

    Débutant dans le JDR, je viens de découvrir ton appli "RPG map editor" permettant de faire rapidement des cartes de donjons, et je trouve cela très simple, c'est plutôt rapide à utiliser c'est cool. Par contre je voulais savoir si tu continuais à développer cela afin d'agrémenter un peu? Et sinon il y a quelques bugs, comme le fait que les mur disparaissent lorsque l'on déplace la zone de dessin hors de l'écran… Merci à toi si tu prend le temps de me répondre

    February 13, 2019 at 15:12
  39. The Traveller:

    Hey Ducky. Just in case you didn't know – you can shift click and drag a large area to pretty much instantly make it "outside". :)

    Great tool this! Would love to see further work on it as per suggestions below.

    February 9, 2019 at 12:35
  40. Ducky:

    This is a super duper simple suggestion, but can I suggest having an option to start with the background as "walls" or "no walls"? I love this editor otherwise! I just thought that would be useful if you're building like a single house on a grassy field or something!

    February 7, 2019 at 18:36
  41. helpme:

    Preparing my first adventure, very much what i wanted to localize myself
    It's a great tool, but even tho the concept is to keep it simple, it could maybe have some more possibilities, such as colors or water.
    Giving colors to all the "Furn" would open a very wide range of possibilities, and would cover most scenarios.
    Anyway, great tool

    February 5, 2019 at 18:52
  42. Still Not a Real Person.:

    Still a few more suggestions.
    Adjustable brush size.
    An icon for windows.

    February 4, 2019 at 22:04
  43. Anonym:

    Hey it's great and all, but it kind of bothers me that the map erase itself, when you get out of view window so I can't create bigger maps.

    February 4, 2019 at 20:41
  44. Robertgax:

    Modern stairs and fences made of glass and wood

    February 2, 2019 at 13:12
  45. Emil:

    Umm…. Can't save or export?

    February 2, 2019 at 12:37
  46. Sébastien Bénard:

    You can e-mail me via the About section :)

    January 31, 2019 at 09:38
  47. DeweyJal:

    Здравствуйте. Как можно с вами связаться?

    January 31, 2019 at 03:34
  48. Not a real Person.:

    On and only issue, move the tool bar to off the map, other than that, this is hands down my fave map maker.

    January 25, 2019 at 09:06
  49. Anger:

    Why do you allow to put so many textures if the editor is unable to export that much data? I wasted more than an hour.

    January 19, 2019 at 17:10
  50. A Robot:

    This is great. I've been having the same problems you've had. The only other feature I'm really looking for is a live, collaborative editing tool so you can do sharable updates to positions

    January 18, 2019 at 01:58
  51. Shasta:

    aight i don't know if the author is aware but when you scroll down or to the left then come back on Edge and chrome any open spaces are filled

    January 12, 2019 at 06:08
  52. Illuni:

    A nice alternative to this is Hextml ( You can even share your map in real time with your players.

    January 3, 2019 at 22:58
  53. Jesse:

    This is the best map editor online. At least for me. Q: Can I use maps I make using this in products I produce online? I do not want to steal this great stuff if thats not ok. Credit would be given.

    January 1, 2019 at 16:41
  54. Brisk!:

    Incredibly useful, cool mapping tool! I found this to be much faster at rapid prototyping of a dungeon than the other options a quick search turned up. Thank you for taking the time to make this!

    Feature requests:
    1) Allow saving to PNG in black-and-white format.
    2) If you're using vectors, please consider saving to SVG so print size can be adjusted infinitely without loss of detail!
    3) Print-to-scale options (for direct print and print to file). The common ones seem to be 3/4" squares and 1" squares (1" for miniatures) that slice the map across multiple printed pages. I'd love to print my map out at 1" scale for my players to use in our sessions!

    January 1, 2019 at 04:05
  55. Tarmor:

    TREES: You don't have to place trees individually. Just hold the button down and move the cursor around – you can fill a large area very quickly. Then just "erase" any that weren't where you want them.
    COLOURS: (Water, etc) Use a simple graphics program like 'Paint' to add colour.
    SCROLLING: Known bug. Scrolling can erase walls once you go 'off page'.

    December 30, 2018 at 04:58
  56. Captainfantasy2002:

    I really like this tool, but the only thing is, I was trying to make a forest, and it took me forever to place all the trees individually. An idea I have is to number the squares in a grid, like x:36 and y: 29, and you can use an option in the tools box to fill any space between two coordinates with a certain item, like trees or stairs.

    December 23, 2018 at 03:00
  57. Govika:

    When pressing to scroll down, any walls I placed are removed. Is this a known bug? I'm running on Chrome.

    December 23, 2018 at 00:13
  58. Adam:

    Is there anyone who has used the for the Star wars RPG's I am a GM (game master) recently started a campaign.

    December 17, 2018 at 07:27
  59. DeGrave:

    Hi everyone!
    I love Anamap, but because there is no water and custom textures, I've decided to create editor like Anamap.

    If u'll register u even be able to create custom color schemes for map objects. Thanks!

    December 16, 2018 at 19:34
  60. Theix:

    Really nice job, i'll be extremely happy if you add some others simple features as water, grass…

    December 15, 2018 at 18:09
  61. Artemis:

    Any way we could import our own textures into this? Or if I give you some textures I've made, you could add them as options? I was wanting to make a world map.

    December 11, 2018 at 01:44
  62. Doo:

    Great tool, water would be nice, up till now I have just been using the furniture

    December 4, 2018 at 15:39
  63. OxC LIve:

    I really enjoy your tool is a great resource to create an easy battle map.

    December 4, 2018 at 02:42
  64. Clieepab:

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    Я делаю крутые сайты профессионально и дешево!!! Телефон +79169295582 или 89169295582 по россии. Звоните! Скидка только сейчас!
    Слыш, мудак, сайт закажи или зассал терпила? Маму твою ебал.
    Скидка только сейчас, консультация бесплатно. Примеры работ по запросу.

    December 3, 2018 at 20:10
  65. CRUMBSY:

    Really amazing job with this, the position that you were in when you decided to make this tool is the same one that I was in when I found this. Thankfully you had already done the work for me, and were generous enough to share.

    December 2, 2018 at 20:55
  66. Ssrar:

    would like it if you could start a map completely empty so it's easy to create houses and castles, and a basic pull square option, so i can make a room my holding right and left click at the same time instead of painstakingly scribbling away at the walls until you get a basic room.

    December 2, 2018 at 19:18
  67. Rose:

    I really enjoy this tool, but wish there was a path option.

    December 1, 2018 at 16:57
  68. Matt:

    Susjin – if you center click and hold you can move the map without erasing the walls.

    November 27, 2018 at 06:56
  69. Anonymous:

    This is fast becoming my favorite map generation tool. Simplistic, no extra terrain elements to clutter the UI, no ugly textures tossed in for no reason. A+ work, my dude.

    November 26, 2018 at 07:21
  70. Susjin:

    Found out a problem:
    When i use the arrow Keys to move the map down and right, it removes all the wall that is in the opposite side, but if i do the same thing, but moving it up and left, that does not happen

    Btw, awesome tool

    November 21, 2018 at 23:24
  71. anonymous:

    I find it hard to right-click on a touchpad. Could you add an alternate command to remove things?

    November 19, 2018 at 03:41
  72. anonymous:

    So many possibilities! It's a great tool. Water/lava would be nice, and you could just recolor the trees. :-)

    November 18, 2018 at 13:38
  73. anonymous:

    It'd be nice if you could draw maps that left the grid and/or start with a map with no walls(and a ruler would be nice).

    November 18, 2018 at 13:18
  74. kutay han tarın:


    November 16, 2018 at 20:06
  75. kutay han tarın:

    hello my name is kutay han tarın surname is tarın and l craete map what can l do

    November 16, 2018 at 20:05
  76. Greg:

    I can't get the assets to rotate. I have tried clicking the Space Bar first, then dropping the asset in place; I have tried holding down the Space Bar, etc.

    November 9, 2018 at 19:12
  77. Bilbo Baggins:

    I was curious if you'd be willing to give out the source code for this so people can make modifications to their liking. Would that be possible please and thanks?

    November 9, 2018 at 00:05
  78. Player4595:

    one thing I would like to have is beieng able to measure the amount of grids between 2 points.

    November 6, 2018 at 04:49
  79. Volodimirpi:

    pПисьменник з поетичним пафосом передає пристрасть, великодушність володимир швед бiзнесмен героя.

    November 3, 2018 at 09:04
  80. bob:


    October 31, 2018 at 01:23
  81. Dizzy Dares:

    i love this but could definitely use a bigger canvas. if you too far left or right it deletes your walls!

    October 30, 2018 at 07:22
  82. arthur: is also a good way to draw map and manage your campaign. It's online and free and you can even share the map (with fog of war) in real time with your player.

    October 28, 2018 at 09:22
  83. JKC:

    It won't let me save as any type of file, which defeats the purpose. I wanted to display the image on my TV while my players go through the dungeon. Please fix this because I love the tool itself.

    October 27, 2018 at 05:33
  84. Deyvid B:

    Im a quite usual GM with my friend and we use your map creator a lot. We will be very happy to see a new item to add in the maps. A windown. It will be nice to place something like the gates but in the walls. Thanks.

    October 26, 2018 at 21:52
  85. Mijak:

    Amazing tool. Simple to use, but still makes beatiful maps. Thanks!

    October 19, 2018 at 20:05
  86. Eric Longtooth:

    Hmmm… I wouldn't mind being able to make larger maps, but all in all this is a really useful tool. Thanks!

    October 19, 2018 at 00:16
  87. MavrykGM:

    This is amazing. Sure, it has limitations, but by and far this is the easiest and most intuitive mapping tool I have ever found. I'm not sure if you're still updating it or it is just this good STILL in 2018 but I want to thank you for your work as it makes mine easier.

    If you are including new tiles, water might be easy to implement – its like a tree but blue.

    October 18, 2018 at 22:15
  88. Frank:

    So, the area under the menu is dead space and can not be used…?!?

    October 18, 2018 at 21:40
  89. Juniper:

    Can't figure out how to delete last comment, but it randomly allowed the export to PNG now. I have no idea why or how, but if it ain't broke don't fix it, right? :)
    Cheers anyway <3

    October 18, 2018 at 19:02
  90. Juniper:

    I cannot save as PNG anymore, help? I've tried reloading the map save .json file, refreshing the page, restarting my browser, but it's not working for some reason. I'm guessing it's something simple that I am overlooking. If you're inclined to reply, you can reach me at
    Thank you again for this tool, it is super useful!

    October 18, 2018 at 18:56
  91. Quantomoo2:

    Really love the tool, but I just noticed a little bug. If you move down to see lower parts of the map, the walls get filled in for everything off screen. Doesn't seem to be a problem with moving the map in other directions. Thanks for the tool though!

    October 17, 2018 at 21:21
  92. maik:


    October 17, 2018 at 19:23
  93. Sophie:

    I was struggling to find a good free map maker and this honestly saved my butt. Thank you so much I will be using it for an Aquarium Halloween Murder Mystery mini mission and it's perfect!

    October 17, 2018 at 09:19
  94. Lachlan:

    Thank you so much for making this simple, but extremely elegant map-maker. I don't know what I would do without it for my campaign!

    October 14, 2018 at 11:03
  95. Leonard:

    Loving this tool so far, but I'm having trouble finding a way to track players and monster on the map, In know this program probably wasn't created with the intention to have this but it would be an amazing addition? the reason I'm asking is because I can't print the map and I don't have another program to use to track creatures and players – Cheers

    October 14, 2018 at 03:45
  96. erick:


    October 12, 2018 at 21:32
  97. aa:


    October 11, 2018 at 23:38
  98. Doodles?:

    Fantastic tool! Super useful for blueprinting out my maps. I personally draw over it in Krita to make it look nicer. An issue I've noticed is that if you right click (in order to remove an object), you are no longer able to rotate things for some reason. It fixes itself if I click off the program and back on, but it's a little tedious. I imagine that it's an issue with Flash, and would recommend replacing the "Right click to remove" with, perhaps, "Shift click" or something, to avoid this issue.

    October 11, 2018 at 13:54
  99. Juniper:

    110% love this. Exactly what I have been needing for many years now. Thank you so very much, kind person! Truly generous in your skill and time, to share this with others.

    One thing, however: I'm not sure if it's intentional, but the arrow keys for movement are inverted for me. Up goes down, left is right, etc. It makes navigating the map with them awkward :(

    October 10, 2018 at 18:32
  100. carter:

    Hi, very impressive tool. My only concern is about the background color which is not white thus making the printing rather expensive. Or am I missing an option? either way it's really amazing! keep going!

    October 7, 2018 at 12:35
  101. Letwit:

    I would suggest to add different layout in the future to create rooms in wood, metal, rock etc. to be more immersive than just "room/walls". maybe a button to change the theme (castle, house, dungeon, forest, etc.)? I do know it is for general purposes but it could be something nice to add in the future.

    BUT! Even without those additions, well done! I really do like it and will use it now in the future for my quick maps.

    The squares scales perfectly: If your map have 20×30 squares, make sure your map size in roll20 is the same.

    October 6, 2018 at 18:10
  102. ADF:

    Hello! I love using this tool for making layouts of buildings for a comic I'm working on – it's super simple and very quick for laying out the places – but I can't seem to save the map file to edit it later! I currently use Firefox (Quantum).

    October 5, 2018 at 21:43
  103. Yenko:

    Awesome tool!
    Water would be a perfect add to make your tool almost perfect for simple maps.
    Keep on working, we love it!
    Thanks dude!

    October 5, 2018 at 11:23
  104. Anonymous:

    Love it. Only thing I miss there are square coordinates for easier orientation on field. Also the text tool has limited set of letters (can't write in czech for example). As many other there I too beg you to add water as terrain option.
    But it's great, thank you man.

    October 1, 2018 at 21:57
  105. Anonymous:

    qero fazer 1 mapa de 1 vila de elfos pro que não cosigi achar 1

    September 22, 2018 at 08:28
  106. _Riot:

    Dude, this is awesome. This is much better than those needlessly complex editors.

    September 16, 2018 at 02:47
  107. ikke:

    Hextml is an (also) free alternative to ANAMap, it's also online and it's improved very often. You guys might wanna try it:

    September 8, 2018 at 15:10
  108. TheDarkestShado:

    Something really wonderful would be the option to color tiles, or if there were multiple options for small assets. I know this is simply supposed to be a simple blueprint tool, but something like that would improve what's possible very easily. Other than that small suggestion, I love the tool. Definitely going to use it more.

    September 3, 2018 at 12:26
  109. Anonymous:

    How do you rotate the door?

    September 1, 2018 at 22:57
  110. Demon Soul Catcher:

    A basic color option for a single square would be nice/helpful. That would allow for water parts, swamp parts, or any other part that needs to be denoted as different. Either way, I will certainly be using this tool for a while.

    August 31, 2018 at 18:40
  111. Kammaul:

    I would recommend a water tile option, a ruler option just to count squares, and a zoom in and out tool

    August 29, 2018 at 23:12
  112. Ella:

    it needs to come on maybe so i can try it to comment so this is my comment cya

    August 29, 2018 at 03:53
  113. Lightning_11 (D&D) (New DM):

    I am trying to make a D&D map involving tridents and fish, but it is extremely hard without a water tile… Please add a water tile so that modules like this will be possible… thank you!

    August 28, 2018 at 16:14
  114. Vaynard:

    Muito bom!

    August 23, 2018 at 02:19
  115. Bruce Gray:

    Great idea! I'm making note of this page!

    August 22, 2018 at 14:39
  116. Xzan_:

    This is a very excellent tool, and works rather well compared to most tools I have used. While a "water" asset would be excellent to have, I would like for some method of selecting multiple tiles at a time as opposed to being restricted to single tile selection when adding or removing walls.

    Alternatively, if there is a way to export maps at a specific resolution, that would work as a great replacement if adding the ability to select multiple tiles at once would be too difficult for a project this small.

    If there is no method of doing this, adding this would make it a much better experience. I like to build large maps for my parties that often have many soldiers.

    August 22, 2018 at 11:57
  117. Clieepab:

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    August 19, 2018 at 06:36
  118. DM-Z:

    OMG, this is the perfect tool for making quick maps. I have a full time job, and kids, so I don't have the time to spend hours on maps. I agree the only thing missing is a water asset, but I just put my map in dark theme, and used the big dirt as water. Thanks again for making this.

    August 16, 2018 at 16:42
  119. Clay:

    So easy! Thanks!

    August 15, 2018 at 06:25
  120. RedwoodEnt:

    This tool is great! Exactly what I'm looking for. A water asset or tile would be great.

    August 13, 2018 at 00:03
  121. Zach Marin:

    Exactly what im looking for for making my Starfinder maps!

    August 12, 2018 at 18:46
  122. PresidianVox:

    I love this tool, quick and easy to use! I agree with Mallium, a water asset would be fantastic.

    August 12, 2018 at 17:58
  123. Alex:

    Excellent tool, I really thank you.
    On a side note: the spacebar-rotation is kinda buggy, and requires several refreshes of the page to make it work. Fortunately the work done doesn't get lost on refresh

    August 11, 2018 at 15:07
  124. cawshis:

    I've been using this tool for 3+ years of DMing D&D and it's seriously the best. Simple, easy and clear to use without any of the time-wasting fluff on so many other map tools. Just fantastic. Only ask – a way to put in water pools (like trees!), but even without it, this tool is amazing.

    August 8, 2018 at 17:23
  125. Paladin54:

    Perfect, works exactly as what I have been looking for. Easy to use. Thanks!

    August 6, 2018 at 01:17
  126. SJM1983:

    I'm having difficulty with the export, it is only exporting half of my map to PNG?

    July 26, 2018 at 10:51
  127. arcaneApocalypse:

    I'm having issues exporting it into a PNG. It just keeps freezing whenever I try to do it. Otherwise it's great.

    July 21, 2018 at 05:09
  128. Mallium:

    This is fantastic! If you're open to suggestions, a water asset would be great, it's the only thing this seems to be missing.

    July 20, 2018 at 20:43
  129. playest:

    If you want to make map with other people in real time you should try
    Have fun :)

    July 6, 2018 at 17:58
  130. Seb:

    Excellent ! Juste ce qu'il faut (et en me^me temps tout c qu'il faut) pour construire de bonnes cartes pour nos donjons :) !
    Merci beaucoup !

    July 6, 2018 at 13:00
  131. Anonymous:

    Awesome but I find a bug
    BUG: When you use the arrows to move de map to right (only right) when you use the arrows again to return to the first point all Room/walls are removed.

    July 3, 2018 at 23:17
  132. JadeCriminal:

    This is epic.

    If you find rotating doesn't work. Save it, reload, and you are back in business. :)

    I am going to be using this so much.

    July 3, 2018 at 01:32
  133. thrth:

    it doesnt want to work

    June 29, 2018 at 16:29
  134. lil pixie:

    loved it, just wish i could put some special characters such as ´ and ~, since my language uses it alot. but overall it's a simple and useful tool. thank you very much!

    June 26, 2018 at 21:54
  135. Yamochix:

    More assets please ! Like different kind of walls, different kind of trees, water, etc.

    June 21, 2018 at 19:15
  136. Onarr:

    Awesome!! This is just what I needed, simple but effective. Is there any way to see more of the map at a time? I mean, seen more "pixels" in screen.

    June 20, 2018 at 12:18
  137. Guren:


    June 17, 2018 at 01:20
  138. Guren:

    Thank you!
    Simple and perfect.
    Just what i nerd!

    June 17, 2018 at 01:19
  139. Patriot375:

    Thank you very much for this simple but I really like the minimalist flair. It is very easy, functional, and clean but still has style. kudos.

    June 13, 2018 at 00:42
  140. roboknight:

    A nice pond/lake/water texture would be useful

    June 10, 2018 at 10:39
  141. XxGoldenbluexX:

    Un outile pratique, simple. Un plaisir de faire un petit plan de construction et de le partager a ses colegues. Des plans facilement compréensible. Un plaisir, merci beaucoup!

    June 9, 2018 at 23:39
  142. Spaviere:

    Absolutely fantastic! It would be great if you could add some other texture!

    June 7, 2018 at 18:25
  143. Murphy:

    Fantastic website and map-creating tool. I've been playing with it all night and have created several great maps for my roleplays. Only thing I'd add is some kind of fence and maybe a water tile. Love it!

    June 7, 2018 at 07:53
  144. Anonymous:

    Semplicemente perfetto! GRAZIE!

    June 5, 2018 at 10:06
  145. Scytale:

    Brilliant. Served my needs perfectly. Thanks dude

    June 4, 2018 at 22:48
  146. GipsyFox:

    Note: You can do everything from 2D map 90° view to plataform stage (I myself did it arround 10 misc maps). If you have another softaware like 'paint tool', you can simple save PNG and put pixelart or textures in overlayer.

    June 4, 2018 at 20:30
  147. CUck:

    THanks man

    June 3, 2018 at 23:18
  148. Anonymous:

    Why do I have to look at 500 comments to use this program, that defeats the purpose of it being light weight?

    June 3, 2018 at 09:50
  149. GipsyFox:

    Genius! This tool solved my requirements. Thank u.

    June 2, 2018 at 22:25
  150. Curious DM:

    Say, is there a download for this map maker?

    June 2, 2018 at 07:42
  151. jibileu:

    eu sou o jibileu

    May 28, 2018 at 04:39
  152. Aggyro:

    Hello,this is an amazing tool! just created a map for the first campaign I will be DMing.I hope we'll see more assets in a future update, such as water. It would be great if you could rotate assets diagonally as well ^^ Anyway, this was very easy and intuitive to use. Thank you!

    May 27, 2018 at 18:19
  153. JavaExpertHelloWorld:

    Great work, just what I needed.

    May 20, 2018 at 12:11
  154. Lighting_11 (D&D - New DM):

    There should be some sort of cloning element.
    It would also be nice if you could have more than one level. There would be a level bar on the side and you could scroll up or down. This would make multi-level structures easier to build! (Note: I am drawing a mansion… without 3D mapping, it is very hard)

    May 18, 2018 at 14:04
  155. WildDie:

    Really nice and simple map maker. Love the results! However, some text elements are getting cut off when I export a PNG or try to print. What can I do to retain them on the final image? Some are labels one stairs leading off map, etc. Thanks for creating this!

    May 18, 2018 at 01:33
  156. ShyWithShades:

    It's working and fine. It's one of the best I've found mostly because it works and it's free. A little bit more content would do it great I think but this is great for new DM/GM's who don't draw. 9/10 Rating.

    May 17, 2018 at 08:51
  157. Mowsy:

    Fantastic. First time GM coming up with stuff, this is a huge help!

    May 15, 2018 at 13:05
  158. somehoodedfellow:

    is there any way to downlaod this to your pc and sue it with out internet?

    May 14, 2018 at 19:32
  159. UserError:

    Having trouble rotating assets. The editor is amazing though. I would love to see it come with more assets as an option/toggle so we can choose to keep it simple or add in lots of details. Still, it's an amazing tool to have.

    May 13, 2018 at 18:49
  160. Norman:

    Like you map editor so much – keep on your good work and provide us with more "simple" assets. Water & fire would be great. Change colors on assets would be nice too. Thanks for your great work!

    May 13, 2018 at 13:15
  161. arthur:

    You should try
    It's a nice web-based map maker with sharing capability :)

    May 12, 2018 at 01:13
  162. Edifanob:

    I love the look of this tool and how easy it is to use. As a first-time Dungeon Master, it really helps to have a dungeon planning utility. Especially, since my drawing ability is somewhat lacking.

    That said it would be nice to have the ferns be green and to have things like trap doors, hidden walls, and the ability to change the colour of assets.

    There are a few other things, but those are the ones I would feel the most useful. Otherwise, good job. :D

    May 6, 2018 at 20:04
  163. Rauca:

    Nice tool.
    Hope for more assets like Water, wood walls, secrets …
    Maybe some export Settings like "Playermap; Gamemastermap" where you can hide ome Assets.
    And something like export as png for the whole map, not only what is visible at the screen.

    All in all is this tool very good. Easy to use after a little bit playing with the Controls.
    Keep it ongoing ;-)

    May 5, 2018 at 09:32

    eu quero criar minhas dungeons pless

    May 2, 2018 at 23:38
  165. f:


    April 28, 2018 at 16:22
  166. Alaster Biao:


    I just came across your website and was wondering if you accept guest posts/sponsored posts.We only want to send over relevant and high quality content written by our team of editors.
    We are open to paying for the post.

    Feel free to email me at or call me at (732)3213626.

    thanks and let me know what you think,

    Alaster Biao,
    Outreach Manager

    April 26, 2018 at 22:24
  167. Martha Isaacs:


    April 26, 2018 at 09:33
  168. Philip:

    I've just started DMing a pathfinder game, and I agree – tons of bloated tools out there with too much detail (and awful textures)! I want my players to use their imaginations, but it's nice to have a physical reference. Thanks for putting this together.

    I intuitively knew to hit shift to draw squares – so happy that feature is there.

    April 21, 2018 at 19:16
  169. Mox:

    Freaking awesome little tool. I love the Blur option. Keep it up!!

    April 21, 2018 at 03:10
  170. Mikas:

    Great work. This really helps make a dungeon without fifty-thousand options for rocks to choose from. The one complaint I do have is you don't have a paint bucket tool, so making outdoor maps is a bit of a pain. If you could add that, it would be wonderful.

    April 18, 2018 at 22:36
  171. Matt:

    Great App! You could increase the versatility a great deal by adding a basic color choice and using the existing textures grey "small Dirt" for stone or blue for water, green for grass, etc. Thanks so much for sharing!

    April 18, 2018 at 21:39
  172. Alec:

    This is a great tool, my one complaint would be there doesn't seem to be a way to move the side tool bar, meaning i can't edit under it.

    April 16, 2018 at 15:51
  173. Taurel of Greywood:

    This is fantastic! Using it to make a big bad lair for D&D. This does everything I could want for a custom map developer to insert into Roll20. It would be GREAT to have a way to upload and share maps created with this tool. Thanks so much.

    April 14, 2018 at 05:56
  174. Kate:


    April 11, 2018 at 09:22
  175. francisco:


    April 10, 2018 at 22:19
  176. alont:


    April 6, 2018 at 22:52
  177. blambson78:

    Can I embed this in OneNote or any other site?

    March 27, 2018 at 01:02
  178. ok:


    March 21, 2018 at 13:05
  179. Lighting_11 (D&D - New DM):

    You should be able to make an outside map. Basically, its the same as any other map, but all the walls are removed and there is a row of trees or something around the screen. Maybe it would be an example… It might also save differently. Instead of saving all the room square, it would save the wall squares. That way it could save hard drive space! Sound good?

    March 20, 2018 at 13:10
  180. Lighting_11 (D&D - New DM):

    LOL! When you reset, the program says "OMG omg omg! (CONTROL-Z to cancel)"! XD

    March 20, 2018 at 13:04
  181. Lighting_11 (D&D - New DM):

    To fill a large area, you can hold shift click and then drag to great a box. Its great for making large rooms!

    March 20, 2018 at 13:01
  182. Lighting_11 (D&D - New DM):

    How do you make secret doors? Is there a way besides putting a door and then putting a text box with an S over it? I think there should be a better way.

    March 20, 2018 at 12:59
  183. Robert:

    Oh, and secret doors!

    March 19, 2018 at 18:18
  184. Robert:

    Love this. I agree that this simple approach with high ease-of-use is awesome. My only recommendation would be to add water. Perhaps similar to how you handle "dirt". This would allow rivers or pools etc.

    March 19, 2018 at 18:16
  185. Kirisaga:

    Please, please, PLEASE help me! For some reason, my mud is always, white, even when I download the file! Also, just saying, a fill area bucket would prove useful. That pushed aside, this is an AWESOME tool, and I really think that this is the best map making software I have ever used.

    March 19, 2018 at 05:04
  186. Anonymous:


    March 18, 2018 at 12:21
  187. Lucasz:

    Thanks a lot !! I was looking for something like that, easy to use, for decades !!

    March 17, 2018 at 10:15
  188. Yamochix:

    It would be cool to have wider variety of objects, but I love it a lot !

    March 14, 2018 at 20:56
  189. Mr. Mortem:

    I think this might be one of the best map makers I've ever seen! It's simple, easy to learn and quick! The only thing I would suggest adding is the option for bigger maps.

    March 14, 2018 at 18:29
  190. Mr. Mortem:

    Could this be used for making town maps?

    March 14, 2018 at 18:24
  191. GreyHood:

    Im loving this, im using this to make the bloueprint for 3 mansions for a tabletop session.
    If i had toa sk soemhing maybe the opetion to copy/cut/paste certain sections to make the mirroring easier (havea masnion fo 2 floors, each have 8 interior sectiosn in acircle, and each is 16×16 blocks)

    March 14, 2018 at 14:16
  192. fabrizio:


    March 14, 2018 at 11:01
  193. Anonymous:

    Please add a zoom function

    March 13, 2018 at 05:43
  194. Riza I. Woo:

    Though with a little bit of practice I've been able to do 4-mini maps and combine them into a single one. I like this tool so much to the point I am already planning to do a small city with this map alone.

    That's how into this minimalistic map-maker. I wish I could just throw my money at you because THIS is worth it.

    March 12, 2018 at 16:45
  195. Rolomir:

    Having the option to have a bigger map size would be a dream.

    March 10, 2018 at 02:32
  196. kallel:

    it would be nice to have an option to create more developed forest maps

    March 3, 2018 at 18:54
  197. Avdima:

    Amazing. Easy to use and exactly what I was looking for – a tool to draw simplified dungeon maps. In order to not spoil the simplicity, I think I would only add additional floor textures/colors (3 options total should be sufficient) and that would make it perfect.

    March 2, 2018 at 22:43
  198. Abbey_Cat:

    This little map maker is wonderful. It's pretty much exactly what I need. Simple and clean. However I only have two real requests that severely limit it. The most important (to me) being that you cannot make maps over a certain size before it erases previous work. I'd love to use this to slowly construct a massive map but it simply wont let me. The second is that right clicking to delete things seems to behave strangely and the map will no longer pan with arrows and you cannot rotate things after clicking it.

    Beyond that, it'd be lovely to see a smoother way to move the map around, perhaps export bigger images (Entire map) for big works and perhaps a zoom function?

    March 2, 2018 at 03:43
  199. ork:


    March 1, 2018 at 16:53
  200. Sporkifying:

    I would really just love water and maybe color variations on the Furn pieces/ crate, other wise i love it

    February 26, 2018 at 23:51
  201. C N:

    I can't seem to save the map, or export as PNG, opens up "save as" but never downloads, any ideas?

    February 24, 2018 at 09:28
  202. Nelis:


    February 24, 2018 at 00:08
  203. Jack B:

    this is awesome, perfect for what i need it for, only thing is i would like a few more assets, like water and a few more variations of rock and dirt

    February 24, 2018 at 00:05
  204. Ethan F:

    ME AM READY!!!!

    February 22, 2018 at 20:32
  205. Jonas epp:


    February 22, 2018 at 20:30
  206. Rain drop Drop top Smoken and cooken in your dogs poop dot dot dot:

    Raimn hxzfgweSAdcjumd;isalku hj4erfdjko

    February 22, 2018 at 20:28
  207. healmeplz:

    How do i get more assets?

    February 22, 2018 at 18:48
  208. avi:

    This is the only free map maker I've used that actually felt intuitive to me. Perfect for my needs. Thanks so much!

    February 20, 2018 at 05:12
  209. Mad Rook:

    Man, this is nice! I'm mastering a game based on GUMSHOE system and this tool fits exellent for me! Thanks a lot!

    February 18, 2018 at 22:27
  210. TheDealsWarlock:

    I'm having a problem where the walls just disappear if I pan away from them. Other than that major bug I really enjoy this tool. I hope you are able to fix it soon.

    February 18, 2018 at 17:57
  211. OSTBear:

    Love the program! I'm having trouble though with distortions near doors. Anyone else having this problem?

    February 16, 2018 at 09:20
  212. Roseee:


    February 15, 2018 at 10:45
  213. boi:

    comment i guess

    February 15, 2018 at 03:40
  214. Polpota:

    Where's the tool?

    February 15, 2018 at 02:52
  215. Anonymous:

    map? plz

    February 14, 2018 at 22:20
  216. Hector:

    And where is the tool?

    February 14, 2018 at 20:19
  217. neat:


    February 14, 2018 at 19:49
  218. mrlivermo:

    do i have to comment to see ze tool

    February 14, 2018 at 19:31
  219. Fyb:

    Pretty excited about trying this!

    February 14, 2018 at 16:36
  220. Meme:


    February 14, 2018 at 09:58
  221. Dami:

    I can use the arrow keys or "middle" button to move/pan the view – but doing that erases anything I've mapped that then goes "off screen". This rather limits the amount of space that can be used. It would also be better if the menu for map choices wasn't part of the map too. Apart from those things, this is a great tool.

    February 14, 2018 at 09:00
  222. DM:

    Where is the tool?

    February 13, 2018 at 22:46
  223. JAH:

    So short and simple…it cannot be found….

    February 13, 2018 at 05:34
  224. DMlooking4MAP:

    I am here for map?

    February 13, 2018 at 04:46
  225. Anonymous:


    February 13, 2018 at 01:38
  226. Ffejomatic:

    A bit premature?

    February 13, 2018 at 00:20
  227. xd:


    February 13, 2018 at 00:06
  228. O:

    I don't get it, do we have to comment before we can use it or does it just take a really long time to load?

    February 12, 2018 at 23:52
  229. Azriel:

    Looks interesting

    February 12, 2018 at 23:40
  230. kgh:


    February 12, 2018 at 22:57
  231. G:


    February 12, 2018 at 16:06
  232. Her:


    February 12, 2018 at 15:37
  233. Steve:

    I love RPG's. Looking forward to trying this out

    February 12, 2018 at 13:59
  234. Joe:


    February 12, 2018 at 13:13
  235. John:

    Pretty excited for this.

    February 12, 2018 at 05:13
  236. Tschesst:

    February 12, 2018 at 04:45
  237. Tim:

    Want to try this out

    February 12, 2018 at 01:25
  238. Mason:

    Excited to try this

    February 11, 2018 at 22:49
  239. Rebecca:


    February 11, 2018 at 19:51
  240. Yoyo:

    Wanna see what its about

    February 11, 2018 at 18:51
  241. MAP!!!:


    February 11, 2018 at 15:46
  242. Andrea:


    February 11, 2018 at 11:01
  243. geff:


    February 11, 2018 at 08:12
  244. that random DM:


    February 11, 2018 at 06:27
  245. Steve From Accounting:

    Well hello

    February 11, 2018 at 06:11
  246. Malpa na Kiju:


    February 11, 2018 at 05:13
  247. mpapper:


    February 11, 2018 at 04:48
  248. mappymap:


    February 11, 2018 at 04:29
  249. Glaedtr:

    Gonna try it out :D

    February 11, 2018 at 02:17
  250. Well Ok then:

    So do we have to make a comment

    February 11, 2018 at 02:09
  251. Anonymous:


    February 11, 2018 at 01:31
  252. Newbie:

    Trying this out!

    February 11, 2018 at 01:22
  253. Elle:

    Guess we have to comment before we can use it?

    February 11, 2018 at 00:43
  254. [new] [D&D] Lightning_11:

    When you place a rock, the place on the map determines with rock skin is used!

    February 9, 2018 at 23:19
  255. fen:

    first time dm

    February 9, 2018 at 17:54
  256. Callodon:

    Making a map

    February 8, 2018 at 05:12
  257. xinru:

    i want to use it to draw the map

    February 5, 2018 at 05:10
  258. Clashleshaper:

    So Cool!

    February 3, 2018 at 18:25
  259. Gyogreee:

    It's amazing! It's safe my life.

    February 3, 2018 at 03:51
  260. hunder:

    I am hunder what download it's app?

    February 2, 2018 at 13:30
  261. Zedreth:

    I really enjoy using this. It's nice and simple. My suggested additions would be a simplistic water tile, as well as a toggle for 'cave' styled walls, that just make the edges a bit jagged. Other than that, I think this is perfect.

    February 2, 2018 at 03:02
  262. Shorty:

    This is great. Would be perfect if had water

    January 27, 2018 at 08:36
  263. Anonymous:

    Really awesome tool but some things could work better. Rotate doesn't always work for instance. Same with text.

    January 23, 2018 at 01:08
  264. Zachary:

    Exactly what I was looking for. Simple, clean, and easy. A way to import these in a higher resolution for Fantasy Grounds would be perfect!

    January 23, 2018 at 01:01
  265. GuestNrXY:

    For the water problem: To keep it simple, same as in Room/Walls but pigmented in light-blue?

    January 22, 2018 at 16:28
  266. GuestNrXY:

    Something to show water would be nice. Everything else is fine!

    January 22, 2018 at 15:39
  267. Nubeviolet:

    It would be nice if it had a bucket tool. For the rest, pretty much satisfied.

    January 21, 2018 at 04:51
  268. Willian:

    Can't rotate =/ i'm sad about it

    January 17, 2018 at 05:21
  269. Guest:

    I really like this tool! makes mapping very simple and straightforward. The only problem I've had is that when you move the viewpoint too far from where your working all the walls disappear… leaving floating door and furniture.

    January 16, 2018 at 08:49
  270. Matthew:

    I was looking for something like this. Awesome!!

    January 16, 2018 at 03:52
  271. link:


    January 15, 2018 at 23:39
  272. [new] [D&D] Lightning_11:

    Thank you RedBeard! Thanks so much for saying "«For those that it's not working for – the newer web browsers (at least with chrome) auto-block Flash Player. Click the yellow link on the top right for flash player, it'll ask permission to run, hit 'yes' or 'accept' or w/e it is, and it'll run.»"! Now it works again!

    January 15, 2018 at 22:05
  273. fluffboi:

    The way deleting works is really inconvenient, why not just make it left click again to delete furns like you do with walls.

    January 14, 2018 at 09:09
  274. [new] [D&D] Lightning_11:

    This is AWESOME!!! You just made the hardest part of module writing become the funnest, best, and step that enables all the other steps! Thanks!

    I like putting tags before my name…

    January 14, 2018 at 01:40
  275. [new] [D&D] Lightning_11:

    I agree, (Quote:) "This is a great tool. However, when I move my map around with the arrow keys and a portion of the map gets cut off by the window, all the Room/wall tiles are deleted when returned back on screen. This is very annoying because Im making larger map sizes. Please fix it" (Unquote, Jobac, January 10, 2018 at 23:18) This should be fixed!

    January 14, 2018 at 01:20
  276. Ahuacxotl:

    I have to literally bash my head on mouse button to get rid of a single furniture. Maybe right click just doesn't work well on some browsers. It would be so much better to improve this, like left click again like the wall.

    January 13, 2018 at 19:05
  277. Ahuacxotl:

    Deleting something is painful. Pls improve.

    January 13, 2018 at 19:00
  278. Harry:

    Also, the best thing for a DM every!!!!

    January 12, 2018 at 21:11
  279. Harry:

    Can you make a function to clear as in get rid of all the walls?

    January 12, 2018 at 21:10
  280. ArtaSoral:

    I just wanted to say this map editor is absolutely fantastic, at least for my purposes. I run games on roll20 and its so easy to design a map in here and match it up with the grid there. Thank you!

    January 12, 2018 at 15:46
  281. fluffboi:

    Also, can the middle mouse panning be changed? Some people don't have a mouse.

    January 11, 2018 at 13:00
  282. fluffboi:

    Being able to change the colour of the furns would be really helpful.

    January 11, 2018 at 12:44
  283. Jobac:

    This is a great tool. However, when I move my map around with the arrow keys and a portion of the map gets cut off by the window, all the Room/wall tiles are deleted when returned back on screen. This is very annoying because Im making larger map sizes. Please fix it!

    January 10, 2018 at 23:18
  284. RedBeard:

    For those that it's not working for – the newer web browsers (at least with chrome) auto-block Flash Player. Click the yellow link on the top right for flash player, it'll ask permission to run, hit 'yes' or 'accept' or w/e it is, and it'll run.

    January 9, 2018 at 23:16
  285. Bahummut:

    Trying to look at the tool but not sure if it's starting

    January 9, 2018 at 04:19
  286. jotage:

    its not starting

    January 9, 2018 at 04:13
  287. xii:


    January 8, 2018 at 01:31
  288. Zachary:

    I love this tool. Simple and sweet! Is there any possibility of a downloadable version with some enhanced functionality? Copy-Paste features, a few more simple object icons (like chests, trap icon, monster icon, etc)? Perhaps even a toggle from a square grid to a hex grid?

    I've been looking for a great client for making maps, and yours comes the closest to what I've been looking for. I'd love to see a slightly more fleshed out tool that keeps the same design philosophy you've got here. Guess I can't speak for anybody else, but I'd definitely be willing to drop a few bucks for one!

    January 4, 2018 at 21:20
  289. Daniel:

    is there a way to make bigger maps? I'm trying to replicate one I've made by hand and I'm about 5 or 6 squares short :/

    January 4, 2018 at 01:23
  290. Smuggest:

    If you have trouble seeing this for w/e reason, and you have flash, just click on the get flash buton and allow flash for the page if you are on chrome, fixes any issues with it not showing up.

    January 2, 2018 at 10:44
  291. Ebrelian:

    While not written in the help me, you can shift click drag with wall to remove/add wall section with lesser burden.

    January 2, 2018 at 02:24
  292. Markus:

    The reason why you cant see it, is because Flash is dead since years.
    By now 2018, no serious browser creator lets this security nightmare in its software.
    So the solution is, he should do HTML5 or find another solution.

    January 1, 2018 at 12:55
  293. Sal:

    I dont see it either

    January 1, 2018 at 05:07
  294. Lighting_11:

    I don't think you can pass remove walls, just drag your mouse around a lot and you do it after a wile… (If you have spent more than 20 minutes doing this, find a different web site… or some paper)

    December 31, 2017 at 18:11
  295. asdf:

    i dont see it

    December 31, 2017 at 01:13
  296. Ethribin:

    It's not loading for me. what am I doing wrong?
    I got flash player and everything.

    December 28, 2017 at 18:47
  297. bobbudbird:

    Is there a way to mass remove walls?

    December 27, 2017 at 17:51
  298. Lighting_11:

    Oh! Press space…

    December 26, 2017 at 14:51
  299. Lighting_11:

    How do I make a door face a different direction?

    December 26, 2017 at 14:47
  300. Lighting_11:

    How do I remove things… Not walls or rooms, I mean how do I remove things like doors and crates?

    December 26, 2017 at 14:40
  301. Lighting_11:

    Wow! This is awesome! Now I can make maps for my modules easy! No scribbling on paper and throwing this and that away! I HAVE THIS! Yay!

    December 26, 2017 at 14:35
  302. Anonymous:

    This is a great tool! Thank you for making it. I'd actually like to request way to toggle between different size brushes like 1×1, 2×2, 3×3, etc. Maybe the space bar could be used to do this?

    December 24, 2017 at 23:55
  303. Anonymous:

    I love this tool! Being able to save stuff to my own backup spot is nice, but would it be possible to offer a login? The files are really super tiny!

    December 24, 2017 at 06:47
  304. WarriorOfGod37:

    This is a great program, all I could think to add is a zoom feature.

    December 15, 2017 at 17:37
  305. mapneeded:


    December 15, 2017 at 05:51
  306. mapneeded:

    not working :? I have flash!

    December 15, 2017 at 05:48
  307. GrumpyOldGamer:

    if anyone knows anything pls email me

    December 8, 2017 at 10:49
  308. GrumpyOldGamer:

    I need a simple huge grid mapping prog for mapping out a huge tunnel project in wurm online, this seems small, can you expand? I just need a grid with simple fill or not filled squares

    December 8, 2017 at 10:48
  309. Martin:

    Correction to last post, about editing text: The problem with editing text also arises after having used right click to delete an object.

    Thanks again.

    December 6, 2017 at 09:54
  310. Martin:

    This is a great tool! Best dungeon map making tool I have come across. Making maps is so fast, easy and intuitive, and the finished product actually looks really nice, even though it's simple.
    So, I hope you are still developing this, as there are a couple of small problems: Firstly, after using right click to delete an object, rotating with space no longer works, though it works again if I save the map. Secondly, I can't type in text…

    But anyway… all in all this is great, so thank you for this!

    December 6, 2017 at 09:42
  311. Eli:

    December 4, 2017 at 01:31
  312. Eli:

    December 4, 2017 at 01:31
  313. playest:

    You might want to try It's a online map maker with submaps and fog of war.

    December 3, 2017 at 16:02
  314. catman:

    great tool one problem i made a huge map and it won't load correctly

    December 3, 2017 at 15:32
  315. Digital Lucas:

    This solves a lot of problems for me as a DM. This tool is simple, easy to use and understand, and gets the job done. The only reason I would hand-draw maps at this point would be to get curves in and things like that.

    November 28, 2017 at 15:17
  316. a force master.:

    ok, so one of the things I want to say is that it works really well. if it doesn't come up first, then look in the top right corner under the bar and you should see a use flash player if it doesn't come up you either need to get, update flash, or click to activate if you have a mac/have it set to certain sites can use it.

    November 27, 2017 at 20:20
  317. Kat:

    It wont let me export PNG anymore… :(

    November 26, 2017 at 18:56
  318. Jacob:

    Where is the map editor?

    November 25, 2017 at 01:28
  319. Mario:

    Ok, so I learnt that if you scroll your map too far to the right or up is deletes what you've done :( Just be careful if you want to make a big map

    November 22, 2017 at 13:31
  320. Chorcon:

    Woah, thanks! So easy, and it looks neat! This is great! :)

    November 21, 2017 at 16:50
  321. Ethan:

    Oh nevermind. Turns out flashplayer didn't want to run automatically. My apologies. Keep up the good work!

    November 16, 2017 at 22:45
  322. Ethan:

    Hi, I've been using your map maker for a while but for some reason it doesn't seem to be working now. The screen is blank where the editor usually is.

    November 16, 2017 at 22:43
  323. Ian:

    The screen is blank for me, it used to work but now it is gone. What can I do to get it back?

    November 16, 2017 at 21:42
  324. Elliot:

    This is so great! Please I agree with the other comments, like a scaleable wall maker and more assets in the same style as the trees and dirt, maybe water (in multiple colors) and spiral stairs, circular "furn" and diagonal walls by holding space.

    Oh and circular "furn"

    November 14, 2017 at 23:12
  325. Mario:

    Hi, this is by far one of the cleanest and simplest mapping tools I've seen and I really like the 'blueprints' tone of Dark Theme.

    Are there plans for this to be developed any more? Some additional assets would be brilliant. Also a way to enlarge the room/walls pointer would be brilliant as blocking out large areas takes a lot of time.


    November 14, 2017 at 14:39
  326. Morgs:

    This is great! Any chance an option for hexes can be included?

    November 11, 2017 at 17:11
  327. C:

    Thank you so much for making this, it was just what I was looking for! I do hope you add a few more icons so that we can add water, traps, etc.

    November 10, 2017 at 18:28
  328. Dave:

    Would it be possible to add the following: rough walls, round walls, secret doors, water, holes, ladders, and spiral stairs?

    November 8, 2017 at 18:10
  329. Winter:

    New problem: it won't let me export my file as a .png.

    November 7, 2017 at 10:31
  330. Winter:

    Great application, this. Only problem I have with it is that when I move the map down or to the left, I have to redo everything to the right or above. Very annoying.

    Then again, I didn't know you could scroll around until an hour ago, and I've been using this for a good while now.

    November 7, 2017 at 09:02
  331. Kuvasz:

    With the dark theme rocking, this is JUST the thing for Shadowrun ;)

    November 4, 2017 at 21:07
  332. Kuvasz:

    Really AWESOME stuff maan, nothing too complicated, nothing fancy, just easy, samrt, and minimalistic. Guys, don't press the chummer, this is not a full detail mapping tool, and wasn't intended to be. It's for floorplans and layouts.

    November 4, 2017 at 21:05
  333. rreinke:

    I cant convert the json to a png it crashes flash player…

    November 3, 2017 at 23:28
  334. Mug:

    @Sad, Pixel, Frank
    I resolved this on Chrome by clicking on the (i) left of the website url and authorizing flash player on this website. If it can help.

    November 2, 2017 at 14:59
  335. Sad:

    Gone for me too :P

    November 2, 2017 at 01:18
  336. Pixel:

    i cant see it either

    November 1, 2017 at 22:17
  337. Frank:

    Is it gone? Can't see it anymore

    November 1, 2017 at 17:18
  338. Bruno:

    Awesome tool, a suggestion i have for improving it would be for it to calculate the dimensions, for example 25×50 squares. That would be helpful.

    October 30, 2017 at 23:36
  339. Abdiel:

    This is awesome!!
    Congratulations on a job very well done. I love it.

    October 24, 2017 at 22:18
  340. Richard:

    Good tool apart from that.

    October 20, 2017 at 12:25
  341. Richard:

    Serious problems with the text editor, only works when it wants to.

    October 20, 2017 at 11:09
  342. Benny:

    sorry… it messed up with my formatted text…

    +1 on Water. text should be movable after writing it down.
    Exporting the Map should have the Option: With oder without Text.
    Add black space (for abyss for example).
    Maybe add a legend, so you can add (1) in your map and describe it in your legend.
    In General: great tool! makes fast mapping really easy! Keep it up!

    October 17, 2017 at 15:44
  343. Benny:

    +1 on Water

    text should be movable after writing it down

    Exporting the Map should have the Option: With oder without Text

    Add black space (for abyss for example)

    Maybe add a legend, so you can add (1) in your map and describe it in your legend

    In General: great tool! makes fast mapping really easy! Keep it up!

    October 17, 2017 at 15:43
  344. O:

    nice tool, although i would like to see the addition of water, round walls, cave walls, danger lines indicating of a dangerous area, secret doors, holes, ladders, and spiral stairs. that could turn this editor from a good tool to a great tool

    October 16, 2017 at 13:48
  345. J:

    This tool is great for quick maps. The only thing I miss is water, though :(

    October 7, 2017 at 10:48
  346. K:

    Great tool! Only thing scrolling left or up erases all of the rooms/walls. Thanks!

    October 6, 2017 at 07:16
  347. Evil_DM:

    Awesome tool, thanks for making it free as well. If I may second a suggestion already given here, the addition of water would really help. I like killing my PCs by drowning now and then. Thanks again.

    September 30, 2017 at 13:39
  348. G3n3ralTao:

    You program is a life saver! Been using it for my mega dungeon and it's a wonder!

    September 24, 2017 at 19:06
  349. Leon:

    Hey, I'd really like to try out this app as the feedback is amazing but it doesn't load :( I have flash player installed and use google Chrome.

    September 22, 2017 at 22:49
  350. Marrrio:

    A great tool, thanks! I think it just needs one simple add… water tiles (puddles & deep ones)

    September 22, 2017 at 19:02
  351. Mipui:

    My non-flash competitor, for those having issues:

    September 22, 2017 at 13:50
  352. A good GM:

    Amazing! This web app is great! You literally rescued a GM from mild embarrassment there, friend! :)

    September 21, 2017 at 15:12
  353. Xama_:

    I don't see the map editor anymore, erh.

    September 21, 2017 at 12:44
  354. ANother Person:

    If you are having issues, here is a direct link: Alternately, use a different browser that might detect the flash and let you run it.

    September 21, 2017 at 04:17
  355. Person:

    Well now I see the error in my ways. I needed to allow flash to play. Great tool!

    September 21, 2017 at 02:56
  356. Person:

    While the tool seems great, it'd be nice if it actually showed up. If there was a way to fix that..?

    September 21, 2017 at 02:55
  357. Philippe:

    Is there a way to save this a tool as a software?

    September 16, 2017 at 18:32
  358. Goodbilly:

    Wow, this is amazing. Really quick way to make maps, its perfect since it doesnt really need that much detail since my players aren't gonna see this and I draw on my mat. Plus its free so why complain.

    September 15, 2017 at 21:54
  359. Dre:

    Know what would be nice? The ability yo click and highlight a certain part of your map and then move it to a different part in case you build too close, or take too long making a part, and find out you need to move it somewhere else

    September 12, 2017 at 23:09
  360. Tim Stoop:

    Flash is becoming end-of-live, I'd really love a downloadable standalone app of this.. As of the most recent update of Flash on Ubuntu, I can no longer save the map.

    September 9, 2017 at 18:07
  361. Phill:

    I miss the option change colors in the furn. To say, this is a Sofa, table, shelf… others?
    For plants too, big tree, small tree, Bush, Fruitful tree, flowers…

    September 8, 2017 at 19:30
  362. Phill:

    The menus show or hide.

    September 8, 2017 at 19:22
  363. Phill:

    It's be a good ideia if we can move the menu options. There are many square behind him.

    September 8, 2017 at 19:21
  364. Dai:

    Side Note: I have my browser (firefox) settings to "Ask to Activate" for flash. Not sure why, but this page doesn't prompt for Flash permissions so it looks like it never loads. Not sure why. Just an fyi.

    September 3, 2017 at 19:03
  365. Dai:

    APP IT! Seriously. Just like this.
    • I'm not a fan of middle mouse to pan the map though as it will move my entire browser window as I start to get close to the edge. Shift+L-Mouse maybe?
    • Add a circle object. Same size varients as Furn. I guess people could use it as water too.
    • Add a window object
    Those would be my only suggestions.

    September 3, 2017 at 19:00
  366. Anon:

    Is there like a way to download this?

    September 3, 2017 at 18:13
  367. Igor (BR):

    Its an excelent toll,but i think if you add some way to draw Water and some icons (like a Skull to mark the Boss room), ow and a way to organize the names after right them, except for this observation the Tool Is Fantastic, and easy to work in on

    September 3, 2017 at 00:55

    Wow! Top shelf stuff here! I really love this map maker!

    September 1, 2017 at 23:08
  369. BottledStorm:

    Great tool, been using it for my DnD games for the last few months and its much better than trying to find a map that fits the image in my head. Just wanted to leave a comment thanking the creator. All hail KiSS

    August 31, 2017 at 18:08
  370. Argus:

    Is there any chance to get a download for this software?

    August 31, 2017 at 00:58
  371. Argus:

    Very nice. Fast and simple map drawing. But water is still missing.

    August 28, 2017 at 23:06
  372. Alexander:

    Going down or left fucking puts in wall – its annoying and ruins ages of work – other then that its ok

    August 28, 2017 at 20:59
  373. Mattyp:

    Brilliant but I want to draw a pool, maybe a simple circle template? Just a suggestion. It's pretty cool as is. I see myself using this all the time.

    August 27, 2017 at 09:06
  374. Zarator:

    This is wonderful! Can you please add an option to draw water, as well? Thank you!

    August 24, 2017 at 14:31
  375. N Parr:

    Not working… Any help??

    August 24, 2017 at 06:27
  376. Vawned:

    Nevermind. I fixed it! Updating the flash player worked. Should've tried that before.

    August 22, 2017 at 22:20
  377. Vawned:

    It doesn't seem to be loading for me. I've tried many different browsers and waited forever. :(

    August 22, 2017 at 22:07
  378. James Davenport:

    Thank You! Thank You!
    I've been hand drawing and scanning maps for my online Fantasy Grounds session and in a very short time I was able to use this to create 2 key maps for upcoming session. I was able to do it in less time than hand drawn and that says a lot for an application. I don't think you should mess around with colors as others suggested – simple is clearly better here. My one suggestion with is in sync with the tool philosophy would be to add:
    Windows – this is a key and simple map element when making buildings.
    Water – also a key simple element (I've used SmallDirt to represent water though on one map and it works).
    Otherwise this is simple design perfection and I applaud you!

    August 21, 2017 at 14:34
  379. APen:

    Great tool! Can you have a picture on background, so you can draw your map on top of it?

    August 16, 2017 at 15:46
  380. jd:

    Thank you for this tool, it is wonderful. I feel as though adding colors to the furniture options would add a lot of flexibility to the maps and let you delineate various things on the map from each other. Happy gaming!

    August 13, 2017 at 13:27
  381. The Dying Antelope:

    Simple, and sturdy! The only suggestions I would love to see, is colored furniture. Atleast two kinds, like brown for wood, and grey for stone. and maybe different 'field/background' colors, like green backdrop for grass, grey for stone dungeons, and blue for water

    August 12, 2017 at 19:53
  382. seidon:


    August 6, 2017 at 11:56
  383. seidon:


    August 6, 2017 at 11:55
  384. luzaga:

    ohhh thx

    August 2, 2017 at 21:53
  385. Sales JP:

    Thaaaaaaaaaaaaank u so much <3

    August 2, 2017 at 17:41
  386. lucas:

    tudo foi bem feito parabens

    July 30, 2017 at 16:38
  387. Thomas:

    This is great! Easy and simple. Making a Numenera map for a game tonight. Big Ups!

    July 28, 2017 at 17:38
  388. Errorz:

    Dude, this is PERFECT. It's exactly what I've been looking for. As is, it's a great minimap or dungeon maker for tabletop RPGs, and if you ever wanted to put more content in it, it could get widespread use for all types of mapping stuff. It's definitely gonna see a lot of use in my games going forward, thank you so much.

    July 25, 2017 at 04:18
  389. florian:

    super cool je suis fan de survivalisme et sa ma aider a fair ma ville anti zombie ou emeute

    July 24, 2017 at 21:12
  390. Tawaki:

    Good :)

    July 19, 2017 at 13:29
  391. Cassus:

    I love this! If you could add a drag and drop ability for text and objects that would be so helpful.

    July 17, 2017 at 05:24
  392. Sampo:

    This really is marvelous and saved so much time for me. Amazing in creating a good looking map in mere minutes. I really can't understand who has the time to use those "better" tools, with which you have to spend hours to make you map look decent.

    July 16, 2017 at 17:50
  393. Bob:

    This is fantastic! I totally understand the KiSS principle, but there are three things that I sorely miss with this program. Water, really just a blue overlay on the ground,secret doors, and trap markers.

    Really though, this is just fantastic. Thanks so much.

    July 14, 2017 at 23:06
  394. MrFinnT:

    Really nice tool but sometimes when i move the map around parts of it just disapear, really annoying. I cant really build bigger maps

    July 13, 2017 at 20:07
  395. Mirko:

    Awesome work, so easy to use and so useful!
    Is there any way we could get an offline toll like this?

    July 11, 2017 at 16:04
  396. D:

    Very simple but also very useful. Well done!

    July 6, 2017 at 07:44
  397. ...:

    Okay, why cannot I save ?

    June 28, 2017 at 11:57
  398. Ayro:

    Really useful tool, thanks a lot for jour job !

    June 26, 2017 at 23:50
  399. Wordsmythologic:

    Ideally, there would be thin walls that could be placed on the grid lines, and the doors would also be on the actual grid lines. Y'know… like how one would make a maze on graph paper. Like the thin walls/doors in this map, for example:

    This is genuinely the best, most intuitive map designer software I have seen so far, and I have seen dozens, but that one design flaw makes it less than ideal. Also, a click & drag rectangle would be a much better sytstem for filling in/erasing the main squares, since it would be much faster forr making both straight hallways and large rooms.

    June 26, 2017 at 08:24
  400. Tim Stoop:

    Great stuff! Would be nice to be able to move text, but that's not the end of the world. Thank you for providing this!

    June 25, 2017 at 22:01
  401. Luis Bermudez:

    Only thing I could see being improved would be maybe a zoom in and out option to help with eye strain, and I wish you could rotate and Drag and Drop Text. Not everything is a perfect square and doing it based on a grid can at times be unsightly unless everything is perfectly symmetrical. Otherwise, really love the software. Combined with this and Dungeon Painter Studio, this takes what used to be 2 hours of sketching and turns it into maybe 15 minutes of fiddling. Thanks!

    June 25, 2017 at 08:34
  402. Jim:

    I'm actually rather glad for Mipui's version, in this day and age I rarely have a need to install the old and bloated Flash player, and it saddens me when I do find the odd place still using dated and propitiatory technology.

    June 21, 2017 at 18:50
  403. Luke Maguire:

    This is really useful been using it for my Star Wars Campaign

    June 19, 2017 at 19:23
  404. HullBreach:

    Great editor. Very useful and I like the graphics.

    June 18, 2017 at 07:18
  405. Chuck:

    Very cool tool/idea! However, there are strange graphical patterns around doors and walls when exporting to PNG or Printing to PDF. This occurs with both Edge and IE. I could not get the app to run in Firefox.

    June 15, 2017 at 19:41
  406. bub:

    Excellent tool. One suggestion – can we get a dimension measurement (i.e. 4×7) when dragging a room square?

    June 14, 2017 at 19:36
  407. David:

    Hello, i wanna try it, since i have to do a map for my rpg game!

    June 8, 2017 at 11:42
  408. Tony:

    Oh no the dungeon is too big to export. any pointers?

    June 6, 2017 at 19:22
  409. Mipui:

    Inspired by this tool, I've created an HTML5/Javascript alternative at
    Thank you for the awesome tool and for motivating me to create my own version!

    June 6, 2017 at 00:26
  410. MTGOLOGY:

    I love this tool however I also have been experiencing a problem with the walls being erased when I scroll them off the screen, I have been using ferns instead of walls for the time being but it doesn't look as good and you can't really use t for the insides of buildings

    June 1, 2017 at 16:05
  411. diego:


    May 29, 2017 at 21:30
  412. Andrew J:

    This is an amazing tool for making a map. Nothing too complicated, easy to use and learn, and very helpful. Lines up perfectly with roll20's grid and now my players can control their tokens instead of me doing all the work. Yeah, a few more textures could be nice, but honestly those would just be fluff. Not complicated to add a few things yourself after saving the map. 5/5 mate

    May 28, 2017 at 08:32
  413. Cassye:

    This has been amazingly helpful in my D&D campaign! Only problem I found so far is that when you scroll the map with the arrow keys the walls get erased if they scroll past the top of the screen. Makes large maps difficult to create. :(

    May 26, 2017 at 01:14
    • Sébastien Bénard:

      Actually you need to use the middle mouse button to scroll instead of keyboard arrows (these one actually MOVE your map around).

      May 26, 2017 at 10:16
  414. Mic:

    Thank you so much for this wonderful tool!
    The save functions don't quite seem to work for me, so I use Printscreen mainly

    May 22, 2017 at 06:14
  415. Laura:

    Add water and grass coloring please!

    May 18, 2017 at 19:12
  416. Steph T:

    Ralphrius – shift-click and drag.

    May 16, 2017 at 00:16
  417. Ralphrius:

    Not to be that guy to ask for new features, but you know what would r e a l l y make this thing great? Rectangle tool. I make number of big open maps and having to individually un-wall every single square is kind of a hassle

    May 15, 2017 at 20:53
  418. Thierry HORN:

    J'en ai cherché partout et je désespéré à trouver un tel outil, simple facile d'utilisation. Un grand merci Sébastien pour ce petit bijou pour des meneurs de jeu comme moi.

    May 14, 2017 at 20:36
  419. Jeefes:

    I applaud Charles for suggestion and sign behind it.

    May 5, 2017 at 20:00
  420. Charles:

    Ability to make circles/diagonals would be super useful!

    May 2, 2017 at 17:26
  421. alternativo:


    April 23, 2017 at 20:48
  422. Geoff:

    I love this! Been running games for almost 30 years, best quick map program I've seen! I would gladly use it as it is for years to come, thank you.

    Two requests/suggestions:

    If you can do it, a mode for print that puts the grid on the rooms, but not the walls.

    Higher shading difference between the walls and rooms. We use a wall screen and projector, so they blend a little on it.

    April 22, 2017 at 21:43
  423. Patrick:

    I'm sorry I reloaded the page and the problem with the Zs went away!!! Might have been a glitch on my end.

    April 16, 2017 at 10:05
  424. Patrick:

    I can't seem to type the letter "z" in text box. When I do the box closes. I can type a capital "Z" so it is usable. Is there any plans to fix this?

    April 16, 2017 at 10:02
  425. Mike:

    Will never use another map making tool ever again. Maybe add an option for all open spaces. (for making small towns)

    April 13, 2017 at 21:22
  426. CARL:

    Love this, simple, effective and easy to use. Could maybe use a few more assets though.

    April 13, 2017 at 01:26
  427. Samuel:

    Depending on your Chrome settings, it may block the Flash program from running when the page loads. You can go into your content settings and add an exception for this site to make it work.

    April 12, 2017 at 16:01
  428. cyan:

    some reason this won't work for me anymore (Chrome)

    April 10, 2017 at 19:01
  429. Matthew:

    Is there a way to zoom in and out to change the scale? I would like to make a map with larger squares.

    April 5, 2017 at 14:55
  430. steve:

    Is there something wrong with this or do i need to use a different browser

    April 4, 2017 at 13:37
  431. r3:

    Able to release the source for anyone that'd like to extend the project?

    April 4, 2017 at 02:03
  432. karl:

    so far so good..really liking what you've done so far!

    April 3, 2017 at 19:18
  433. Genious:

    SO COOL!

    April 1, 2017 at 04:17
  434. Me:

    Can't play… ;-;

    April 1, 2017 at 04:16
  435. GlognarX9:

    This tool is very handy and simple, thank you very much for sharing this! As for extra features, custom objects could be added in post-creation with a virtual table top or a graphics editor; the same for water or other terrain. What I'd like to see added is a 45º room/walls tile. Again, thanks for sharing this with us.

    April 1, 2017 at 03:59
  436. At0micCyb0rg:

    This tool, even now (it seems to be some years old) is still the best. It only lacks assets and some minor features. If you could add more assets (water, a user-defined custom object so that I can differentiate static objects from walls, secret doors, etc.) and make the map infinitely large, this would be so powerful. Also, diagonal lines would be a god-send. I'm using it anyway, but I will simply have to edit it afterwards, which is a pain. You could easily eliminate that pain by adding some basic content.
    Please don't leave this thing to collect dust!

    March 29, 2017 at 03:32
  437. Simon M:

    This is a great tool! I agree with Ryan B that a few more features would be awesome, especially water. Any chance you could share the source code so interested parties (such as myself) could help develop these additional features? :)

    March 27, 2017 at 06:36
  438. Ryan B:

    This is such a fantastic mapper! I'd love it if you added a chasm/pit tool, water, and a few different types of doors (locked door, portcullis) Oh and if you increased the window size that would be awesome! I know I can scroll around but it seems so small.

    March 26, 2017 at 16:50
  439. Ryan B:

    The .pngs I have been exporting have artifacts on them. I have both export options checked. Example:

    March 24, 2017 at 23:20
  440. lon:

    nice guy

    March 23, 2017 at 11:09
  441. dudewhereismymapmaker:

    gotta enable the flash player

    March 22, 2017 at 04:07
  442. ;-;:

    I see nothing ;-;

    March 22, 2017 at 03:49
  443. liam:

    March 19, 2017 at 07:50
  444. naum sei:


    March 19, 2017 at 05:10
  445. Adudewhoasnoname:

    Awesome ! great job ! Beautiful ! i love this tool.

    Thank's you !
    (Maybe expand the limit of the map ?)

    March 17, 2017 at 21:17
  446. Skiivin:

    I wish there was a fullscreen function. Otherwise, great. Really helps for making a world map for my pirate-based D&D campaign.

    March 16, 2017 at 21:26
  447. Lepro:

    Great tool, but i can't make big maps. As soon as I move the map, the part that leaves the screen gets deleted :(

    March 14, 2017 at 03:33
  448. Yellow Scarf:

    Sadly, every time I scroll the map downwards, anything that moved off the top of the screen vanishes… :( It's a shame, I really like it otherwise!

    March 11, 2017 at 20:49
  449. Witxchery:

    I really like this tool. Keep up the good work

    March 11, 2017 at 06:51
  450. Julius:

    I really like this but maybe you could add more placeable items in this program,

    March 8, 2017 at 05:12
  451. es1561:

    Nice tool

    March 6, 2017 at 00:47
  452. geminis:

    I'm sorry, I found the problem, it was my browser, change it and now it works perfect!!!

    March 3, 2017 at 20:16
  453. geminis:

    Mmm, am I the only one who cannot erase the assets once put on the map ?

    March 3, 2017 at 20:10
  454. AScruffyHamster:

    I agree with Chara, if you can get this to work as an app or even a standalone software I would gladly pay for something like this.

    March 2, 2017 at 18:12
  455. Chara Dremurr:

    Hey man, I've been looking freaking everywhere to find some sort of mapping program that can be used for basic mapping. Simple, nothing so complicated I want to gouge my eyes out. This is simply amazing… I hope you decide to update it, I would pay MONEY for this, even as it is right now~ consider making a full blown download or google-web-app for this, thanks so much!

    March 2, 2017 at 17:06
  456. ...:

    I love u! sz

    March 1, 2017 at 00:01
  457. JollyRog3r:

    Just saw you can move the map with the arrows keys…. I found a bug doing so: when pressed down, the top rooms that "falls off" the view are erased :(. I'm using chrome (v 56.0.2924.87 (64-bit)) on osx.

    February 28, 2017 at 16:19
  458. miguel:


    February 28, 2017 at 13:20
  459. JollyRog3r:

    Nice work! really loved this!

    It would be nice if we could make bigger maps…. and if there was a round object :)

    Thanks anyway!

    February 28, 2017 at 06:09
  460. Joppera:

    This is great, thanks so much!

    February 22, 2017 at 17:45
  461. Ninjablade46:

    I agree with Tyllathine. Its good but holes, water, and a way to remove all walls with a click would be nice.

    February 22, 2017 at 03:14
  462. D&D&D:

    Give me water tiles and different coloured furniture and I'll name my children after you

    February 19, 2017 at 16:36
  463. Phlimm:

    Ugh. Worked on a map and only then found out that neither save nor export works under Chrome. IE only for those functions! :(

    February 17, 2017 at 19:32
  464. MUTGH:

    Why is it that to make the map ALL WALLS? I had a hard time moving around and then suddenly their all walls Why?

    February 17, 2017 at 04:36
  465. Hated:

    Quick question, can I zoom out? That would be really nice.

    February 16, 2017 at 02:04
  466. Marcello:

    Ditto some of these suggestions:
    * Custom furn sizes
    * 45-degree walls
    * Water
    would make this thing perfect. Probably easier said than done, but still. Thanks for an excellent map tool!

    February 13, 2017 at 23:57
  467. Steph T:

    Typhoon, I thought that at first too. The arrow keys actually shift your map around on the gridded paper, which is why you lose some at the edges. To move the *paper*, and avoid this issue, hold down the middle button on your mouse and move the mouse around.

    February 13, 2017 at 19:18
  468. Typhoon:

    There's an issue with moving the level around: moving the level, using the arrow keys, past the top and left side of the app removes the wall assets. With some forethought, it's negligible if you build the level from the bottom right to the top left.
    Again, thanks for the mapmaker, much obliged.

    February 13, 2017 at 12:00
  469. James Collins:

    Sorry about the double post, windows would be nice as well.

    February 13, 2017 at 03:13
  470. James Collins:

    This is a neat tool but one thing that would be nice is a water texture. Holes would be nice also. By the way, KISS really stands for Keep It Simple, Stupid. It is a marine thing to my understanding.

    February 13, 2017 at 02:54
  471. Sadman:

    Tried exporting twice and then plug in crashed lost my work….

    February 11, 2017 at 02:54
  472. mrzman8:

    ZordonDMs; you can just when select the map and use arrow keys to move around but sometimes it might cut off the map so be careful.

    February 10, 2017 at 15:54
  473. ZordonDMs:

    It's absolutely amazing and nearly perfect. Great Job on that one :D
    I would like to be able to have more space and drag the map around, but it's amazing anyway :D

    February 9, 2017 at 09:02
  474. Tyllathine:

    I love the simplicity of this tool and I hope it stays that way! However, how about drag-able furniture, water, and holes? Also, a map where it starts with 0% wall instead of starting 100% wall?
    I've made 5 very large maps in a variety of settings, and have been able to accomplish everything in one way or another, but the lack of holes and water are the two things that I couldn't work around.

    February 9, 2017 at 04:47
  475. mrzman8:

    you should make a custom furn to make it like from 1×1 – 10×10

    February 8, 2017 at 14:23
  476. mrzman8:

    this is a great help to make my games have a better visual aid, thanks!

    February 7, 2017 at 15:39
  477. PotatoHead:

    Im acctualy using this to create my maps for my RPG

    February 3, 2017 at 17:56
  478. geminis:

    I can only delete walls, nothing more.

    February 1, 2017 at 23:19
  479. DodgySmalls:

    Awesome tool, really appreciate the simple design of the tool and the assets.

    January 31, 2017 at 06:56
  480. Reef:

    Great tool! like skyklad said water would be a very good addition

    January 30, 2017 at 00:43
  481. Skyklad:

    Simple, yet amazing. Love it! Thanks so much. Water would be a nice addition.

    January 29, 2017 at 22:21
  482. Rusty Shakelford:

    This is the greatest tool I have ever used.

    January 26, 2017 at 02:52
  483. Ryan B:

    And now I see them… Ignore me, apparently I'm blind. . .

    January 24, 2017 at 23:06
  484. Ryan B:

    This map editor is fantastic but I'd love to see stairs added to the options.

    January 24, 2017 at 23:05
  485. Steph T:

    Ignore my comment about scrolling the map on Jan 6th – just realised I wasn't scrolling, I was moving the level. Middle click and drag to move – got it :)

    I'd still love 45 degree walls, and echo the request for trapdoor graphic. Brilliant stuff though, I love using it.

    January 21, 2017 at 19:33
  486. Dan:

    Watertiles, Secretdoors and Pitfalls would really be great

    January 17, 2017 at 09:46
  487. Aaron M:

    Finally! An easy map editor that does not look like garbage by giving a bunch of semi realistic looking sprites.

    One thing that would making it better though is instead of having presized furniture it would be great to just be able to draw rectangles to whatever size you need. Maybe have a few colour options on the rectangles as well. Just my opinion, but I think it would greatly extend what you can accomplish with this and keep the KISS mentality.

    Also have you considered making this open source to leverage the dev community?

    January 17, 2017 at 05:53
  488. Steph T:

    Hi, could I make a suggestion? 45 degree walls – it'd make for a greater range of room and corridor shapes. Loving this :)

    January 16, 2017 at 23:22
  489. Kyle Evans:

    This is an amazing mapper, super simple to use and has just enough included so you want for nothing. Great find, I don't use any mapper but this one.

    You rock!

    January 15, 2017 at 22:53
  490. John Von Draugr:

    This is an awesome mapper. I just stumbled upon the page and I'm glad I was lucky enough to find it.

    January 14, 2017 at 01:23
  491. Lobogalvez:

    Its Great, it will be Greater if we can import a bkg image to map on or grid it

    January 9, 2017 at 19:53
  492. Christopher Armstrong:

    Another problem with middle-click-and-drag is that on Windows it also seems to be getting picked up by the browser, which uses it to pan around the whole page. Really need some alternate keybinding for panning…

    January 8, 2017 at 18:42
  493. Steph T:

    Hiya – absolutely loving this! When I scroll down using the arrow keys, my rooms disappear. The objects are still all there – the room just fills in with hatched lines again :(
    For now, it means I can only map on the visible area. Is this something you can fix?
    I suppose I should check with another browser – I am using Opera on Win10 if you want to check it out yourself.
    Thank you!

    January 6, 2017 at 14:52
  494. Bernardo A.:

    The tool is certainly amazing , just adding the option of zooming out would be marvelous.

    January 6, 2017 at 02:57
  495. It works!:

    This tool has changed everything! Before, I was searching around, desperate to find a map making tool that was simple, and looked nice. Now, I can easily create all the maps I want! Thank you so much! Line tool would be nice though, so I could make better wilderness maps. Finding this was the highlight of my day!

    January 3, 2017 at 23:18
  496. SiroVai:

    Amazing tool, great for my D&D game.

    Water tile would be a most welcome addition!

    January 2, 2017 at 22:44
  497. Nate G:

    This tool is fantastic. Simple, Clean, does almost everything I want with no fuss. The only things I'd like added are custom sizes, a way to zoom out, and ways to quickly make boxes and other shapes without having to click each individual square myself. Still a fantastic tool regardless, thank you so much for making it.

    January 2, 2017 at 13:51
  498. zellspell:

    This is great! Addition through subtraction! I had to re-think a few designs with size of rooms/walls, as I will move this to 3DVTT app and it has a grid tool, but the ease of use is great! I also like the export/save/print options. I hope you can add a toggle option to doors, for secret doors (ex: choose door left/right, space = door up/down, space = "S" for secret door left/right, space = "S" for secret door up/down). Thanks a bunch for an easy to use product!

    December 27, 2016 at 18:30
  499. Nolan:

    I know you want to keep it simple, but is there anyway you could copy and paste the 1×1, 1×2 and 2×2 textures for furniture, make them red, and label those as either enemy or hostile?

    December 27, 2016 at 09:07
  500. Daniel:

    I've only found this tool today and I'm loving it so far, I can see myself using this for my dungeon mapping. A bit of a suggestion/request is too add something other than just crates, such as chests, tables etc I think it would be a really nice feature :)

    December 26, 2016 at 04:52
  501. Marcello Miranda:

    Will you ever update this? Maybe add custom furn sizes?

    December 20, 2016 at 17:14
  502. Leighton:

    Hey, this is brilliant! Exactly what I was looking for and is perfectly simple to use.

    Just one suggestion would be to have the ability to group areas and move them so that each time you change your dungeon to have a new room in the middle you don't have to redo the whole thing!

    December 19, 2016 at 14:58
  503. Christopher Armstrong:

    Please give an alternative to middle-click for panning, because many laptops don't have a way to middle-click.

    December 18, 2016 at 23:24
  504. Weiss:

    Alrighty then :3 thanks a lot for your answer.

    December 18, 2016 at 04:21
  505. Weiss:

    I want to make a serie of maps (lots fo them) for my future RPG Forum, what kind of permission do I need from you good sir? Thanks for your attention.

    December 17, 2016 at 05:02
    • Sébastien Bénard:

      Feel free to use it for all your needs :) Just add credits somewhere?

      December 17, 2016 at 09:46
  506. Compi:

    Programmer here. This is genius. I've been using it for a few months now. I would be fantastic if we (as in we the ANAmap users) could get our hands on the source to make derivative works of it.

    December 12, 2016 at 16:52
  507. Mike:

    Amazing tool. The only thing I would add. The page starts "full" of wall and you take out empty space, great for dungeons. I would love an empty page where you draw walls, to draw buildings. Right now you have to clear the whole page by hand.

    December 11, 2016 at 18:08
  508. Weiss:

    Thanks for sharing this amazing tool :3

    December 11, 2016 at 03:49
  509. André:

    Add something like textures and other things like that…

    December 10, 2016 at 02:26
  510. ctom42:

    This tool is nearly perfect, if it just had a measuring tool and a way to set the total map size that would be everything I need. For the time being I use the 4×1 furniture to measure distances.

    December 9, 2016 at 19:23
  511. Darin Ragan:

    Anyone know if there's a way to draw large boxes quickly? Without having to do every single square? Like a box tool?

    December 5, 2016 at 17:22
  512. Darkdystiny:

    This tool is perfect. I have bookmarked it and will almost certainly use it again.

    December 4, 2016 at 01:12
  513. Deatcz:

    You sir, have made a goddamn drug. For the past week this map maker has taken up my entire life. This is too fun.

    December 2, 2016 at 16:38
  514. oatmeal:

    adding doors would be excellent

    November 24, 2016 at 17:28
    • Sébastien Bénard:

      You actually have a "door" tool on the left side :) You can rotate it using SPACE bar.

      November 25, 2016 at 12:26
  515. Nullh:

    Any chance we could have downloads at a higher resolution? It'd be nice to pull these into Roll20/Fantasy Grounds and have them look neat & tidy :)

    November 21, 2016 at 16:08
  516. Drudow:

    Uma forma mais fácil de remover o que fora adicionado tipo as portas, pode coloca-las ou remove-las quando achar que for necessário sem ficar voltando.

    November 17, 2016 at 13:15
  517. MV:

    really great work! Would could help would be a possibility to start with an map which is one giant room.

    November 15, 2016 at 09:56
  518. Robert:

    the absolute only thing i would ask for is zooming

    November 15, 2016 at 07:27
  519. Richard:

    I freaking love this. My only question is will you ever update this with water or hexgrid or anything else the comments down below say?

    November 14, 2016 at 15:11
  520. David Mansell:

    Wonderful tool, thank you so much for giving this to us. A couple of simple additions would be fantastic such as mountains, rocks, water, sand etc. But as it is it will serve my first ever DM role perfectly.

    November 4, 2016 at 18:08
  521. Gerhanio:

    just needs water and it'll be perfect.

    November 1, 2016 at 04:26
  522. Groza:

    It's rare to find a map editor that doesn't have a GUI like a space shuttle dashboard. Fantastic program!

    October 29, 2016 at 04:54
  523. Neil:

    Just noticed a bug. When you scroll your map outside of the viewport, the background room/wall resets. Not a problem if working on a small map, but an issue for bigger maps. Still, a great tool, keep up the good work!

    October 15, 2016 at 12:37
  524. Neil:

    Fantastic, just what I have been looking for, so simple to use, very flexible as well. And free!

    October 15, 2016 at 12:23
  525. Beau:

    Really excellent and perfectly simple. I would really love to be able to add pits in the floor.

    October 14, 2016 at 18:51
  526. Luke:

    Is there any way to start with an open space, and then add walls? It seems right now like you start with a walled space and then remove to make walkways.

    October 13, 2016 at 01:11
  527. Aoife:

    Perfect tool, this is exactly what I was looking for. It's simple to use and a very effective map creator. So glad that there is no download and that it is easy to use.

    October 11, 2016 at 22:45
  528. Philippe:

    Best free mapping tool I've seen. No download, very responsive, easy to learn and have everything you need. Thanks! If you're searching for things to add: Maybe add brush size for placing walls or add a copy/paste tool.

    September 20, 2016 at 19:34
  529. William:

    Loving this tool. very simple, very sleek, got everything you need without being overly complex.

    September 14, 2016 at 08:23
  530. Oliver:

    This is awesome! In keeping with KiSS, I expect adding the ability to make a long list of shapes other than squares/rectangles would be too complex; but maybe (and probably a big effort, too) a free-form capability at least for the walls tool?

    September 13, 2016 at 23:46
  531. Lamrett:

    Is there any way to increase brush size for removing walls or, better yet, remove them all at once?

    September 13, 2016 at 13:45
  532. Ulisses:

    Very good tool! extreme usefull for mastering my RPG sessions with my students..

    September 2, 2016 at 12:52
  533. Alex:

    Great! It would be great if there was a way to move text. Thanks

    September 1, 2016 at 20:42
  534. John:

    Bug report: when using the arrow key some of the walls disappeared as the map moved around. Like the tool though.

    August 23, 2016 at 21:38
  535. Roni:

    Nicely done!

    August 22, 2016 at 21:43
  536. Janiel:

    Très bon outil que je commence tout juste à utiliser pour les plans de ma campagne SF. Bravo !

    August 21, 2016 at 13:10
  537. Bingus:

    Love it. Could you add other textures sometime soon? (Like for floors: water,sand, stone, etc etc. That would be cool. Other than that, its perfect and simple. Thanks!

    August 20, 2016 at 06:51
  538. Cellbind:

    I only seem to get artifacts around my doors when I export using firefox, using chrome seems to help here. I am running windows 7.

    August 19, 2016 at 11:18
  539. Bruno José Peixoto:

    Amazing tool!

    August 18, 2016 at 22:21
  540. Rodrigo:

    Have to say, im impressed. Easy to use, clean interface and beatifull results!

    August 16, 2016 at 14:48
  541. Raven:


    I've just discovered ANAmap, and wow! What an amazing tool! It is exactly what i've been looking for.
    I'm currently using it for a C.O.P.S. scenario, and it's perfect for drawing gunfights places and crimes scenes, etc…
    I think i'm gonna use it for all my other RPGs! (Dark Heresy, Cthulhu, Dungeons&Dragons…). ANAmap is simple, has a visual style that goes for any type of RPG, and it even allow you to convert your maps to .PNG files for various usages, such as importing it on a virtual table (Roll20, for example) when you play RPGs with your friends from a distance (as I do as a GM).

    Thanks so much to the author! Keep up the good work! :)

    PS: There seems to be some very minor, random graphic glitches on vertical doors, on the .PNG version of a map, after you exported it. Nothing to be alarmed, but just so you know. ;)

    PS 2: A tool to draw thin lines with a snap-to-grid/freehand function would be a great addition to make ANAmap even more awesome
    Especially to draw things such as sidewalks, floor markings, carpets…
    Basically everything that is not a wall or a furniture/door.

    August 16, 2016 at 10:18
  542. Matrik:

    Incredible work here. This is exactly the thing I need to help me do my work as DM. Simple to use and pleasing to the eye. Really, huge thanks for making this availble.

    August 15, 2016 at 23:35
  543. PL:

    Nice, but it could have an hex based map option.

    August 15, 2016 at 16:00
  544. Fausto:

    Wonderful tool! Just one request: would it be possible to have a "thin" wall tool? Like, a bold line to separate two adjacent squares.

    August 13, 2016 at 09:53
  545. snowzua:

    cool nice job keeping it simple, but could use more stuff, chests, monsters, maby in a drop down menu, to keep it simple.

    August 9, 2016 at 09:15
  546. MiniVacAttack:

    If there was one thing I would like to see added, it would be a simple water tool.

    August 3, 2016 at 00:57
  547. bamboozled:

    Every time I scroll the screen, it resets all my rooms. Furniture remains placed.

    July 29, 2016 at 18:38
  548. l0lzerol0l:

    Thanks so much for this awesome tool! Going to make a LOT of dungeons and temples and taverns and libraries and crypts and… well, basically interior spaces and confined outdoor areas. Great job! Love it!

    July 29, 2016 at 08:32
  549. Sean:

    This is such an awesome tool, thank you so much for it. I have been using it for weeks now and it has made my GMing life so much easier.

    July 21, 2016 at 16:34
  550. WereWolf:

    This is amazing! So many map editors out there and they are all just too complex! Dungeon scribing should be simple and easy! Thank you so much for this tool. I'd love buttons and secret door marks, just general simple markings but just this simple version is great! Thank you!

    July 19, 2016 at 14:46
  551. Timothy:

    Fantastic job! I have been looking like this for years – tired of scrapping or damaging real-paper maps after spending so much time making them. I feel the same as you about most other programs – bloated, ugly, complicated. I am in the process of converting to an all (or near) digital dependency. You have done a wonderful job and I cannot wait to see this develop more. Keep up the fantastic work !

    July 17, 2016 at 06:17
  552. Curunir:

    This is amazing! Can I use this to make an example map for a kids RPG game I'm working on?

    July 16, 2016 at 13:59
    • Sébastien Bénard:

      Thanks! Sure, feel free to use it for all your needs.

      July 16, 2016 at 14:33
  553. Gregori:

    Well, I designed a map and it was very easy and convenient. My biggest issue is I can't export it. The Export to .PNG option doesn't work on any browser I've used.

    July 14, 2016 at 22:26
    • Sébastien Bénard:

      I'll have to fix that on the next version. What OS and browser do you have?

      July 16, 2016 at 14:33
  554. Draiic:

    I absolutely love this! I'm a new DM and have been wanting a simple way to plan out my games and areas! If I may ask/request a feature? The ability to invert the entire grid, as if I have put rooms down on the whole thing for exterior maps! :D

    July 13, 2016 at 11:18
  555. Vikshade:

    This is the most amazing thing ever! I have seen a lot of tools and play online a few nights a week. I run most games but play in a few others. I have tried so many tools and products that I can't remember most of them. but THIS is the best I have seen. You need to set up a patreon or something so we can help you to keep this page up. Also it would be great if you could share a collection of maps like your examples. Thank you.

    July 8, 2016 at 18:11
  556. Apsyc:

    Absolutely fantastic! I've tried all of the popular online tools and none of them come close. This perfectly avoids the issues of old, bloated, and ugly systems. My go-to from now on! One feature suggestion: separate GM/Player exports.

    July 6, 2016 at 06:17
  557. Kage:

    I offer my help! I'm a programmer using your map tool for myself. I would happily contribute to make it better. Let's talk about it.

    July 3, 2016 at 21:46
  558. Celedril:

    This mapmaker is incredible. However, you could have the best mapmaker out there, in my opinion, if you had a way to make overland maps–as some others have said, water and mountain icons would make this thing amazing.

    June 30, 2016 at 18:12
  559. Kuhal:

    Fantastic tool man. I just found it. My only want (but I can work around it) is for water indicators of some type.

    June 28, 2016 at 02:11
  560. TheCrazedMapLover:

    That is the best map making tool I ever had to work with. I love it. The only things missing here, IMHO, are a way to add water (like a river, a pool or anything else), holes in the ground and windows (for which I use SmallFurn in walls, for the moment). A way to add sources of light (fire camp, torches…) would also be nice, but are not essential.
    Thank for everything, Deepnight, and keep up the good work ! ;)

    June 20, 2016 at 03:03
  561. Trea:


    June 16, 2016 at 18:28
  562. Fabian:

    So, I have one issue. When png exporting, I get visual artifacts around doors. I've tried 3 browsers, and it's in all of them.

    June 16, 2016 at 16:41
  563. bxt:

    This is just what I've been looking for! What an outstanding bit of code; truly the most useful RPG map tool on the internet.

    If I had to complain (with a gun to my head), I'd say it is missing the following fetures:
    * Text color
    * Ability to drag/drop elements (especially text)
    * A few more textures or an icon set for common map symbols
    * Downloadable desktop version

    That's all I can think of right now. Thanks so much and keep up the good work, friend!

    June 12, 2016 at 12:37
  564. DatYak:

    Would really love downloaded version of this, really nice and easy

    May 30, 2016 at 04:38
  565. LeSinge@672108:

    J'adore tout ce que tu fait Deepnight !!! ♥

    May 29, 2016 at 19:53
  566. Kage:

    I like overall simplicity and generic output from this tool. Please consider adding 'window', because it's greatly important for my shadowrun missions.
    Options, to "colour" furnitures would also be great IHMO!

    Cheers and thank you for this tool

    May 28, 2016 at 16:00
  567. Justin:

    Tony, unless I'm missing something, no need to clear anything at all, right? Just start placing obstacles and don't use the room/walls tool. The rooms are purely visual so imagine the untouched field as a big flat space.

    May 26, 2016 at 15:38
  568. Tony:

    Could you put a button that flips all the tiles from filled to unfilled. I really like to do out door adventrues and this would help greatly with building creation rather than having to clear everything by hand first. Love the tool!

    May 25, 2016 at 03:31
  569. Wayne:

    I really like the mapping tool. Easy to use and while there are not a lot of icon choices it is sufficient. Would like to see a vastly larger work space. I am working on a Cypher System SciFi game and need to build large bases and spacecraft interiors.

    May 25, 2016 at 01:31
  570. mpark:

    I'm thinking that my map is using too many assets so it is failing in the export. Any ideas?

    May 19, 2016 at 22:09
    • Sébastien Bénard:

      Yes, that's certainly the problem here… I cannot fix that in this version because it's mostly a problem with the way I designed this software :-( I will address this issue in the next version which will be rewritten from scratch

      May 22, 2016 at 17:30
  571. mpark:

    Very cool – but I'm having issues exporting my file. It worked fine when the file was smaller, but now that it takes up about half the area it just won't export as PNG.

    May 19, 2016 at 20:58
  572. g:

    Would love to see an offline app for this.

    May 19, 2016 at 03:55
  573. BOI:

    This would be pretty cool if you could upload your own graphics to use, and a desktop version ^~^

    May 19, 2016 at 02:01
  574. TitanX:

    Just press cancel a few times, It will work.

    May 15, 2016 at 01:52
  575. Zack:

    Hey man – love your work, but as Utherix has pointed out, if you scroll down, everything that has gone off the page upwards is covered in "wall". It kinda sucks. Other than that though, awesome job. Thanks heaps for making this!

    May 7, 2016 at 06:50
  576. Nate:

    Kid, I wanna throw money at you- and support the development of this tool and the philosophy behind it. How can I do that, or what more can you tell me about this program?

    May 1, 2016 at 17:33
  577. Utherix:

    First off this tool is amazing. It's simple, it looks clean, and it save me from gouging out my eyes from looking at the textures of most of the other map makers out there. With that being said I only have one complaint which is that you can scroll, seemingly endlessly, across the map….and replace all of the walls you've taken off the map. Rip 1/2 my town. Smaller chunks it is! (Use arrow keys to scroll while editing your map. Scroll at your own risk)

    April 28, 2016 at 09:28
  578. Dale:

    Fantastic App. This is great for making quick and excellent maps. Only thing that would make it easier is a bucket/flood fill to draw the outline of a room and just fill it in automatically.

    April 26, 2016 at 00:14
  579. Graymaulken:

    Dude, this app is freakin' amazing! You can create such a rich map with just a few assets. This is what RPGers everywhere have been looking for! THANK YOU for sharing this with everyone!!

    April 14, 2016 at 17:12
  580. Jumbo:

    i love this tool, great work !

    April 10, 2016 at 19:36
  581. James:

    A fantastic tool. Really intuitive and perfect for putting something together quickly. Thank you!

    April 6, 2016 at 19:27
  582. PestoPosta:

    … I can not believe I just now thought of this, but here it is.
    Have a custom furniture tool, like the walls tool, but with the furniture blue.

    Also I have to restate this, because this really is the best mapping tool I have found. No other stands up to this one.

    April 5, 2016 at 21:43
  583. Chaps:

    sir this is amazing smooth and useful thank you. I would like to see this as a downloadable application so i an use it on my surface at all times :D

    April 5, 2016 at 20:05
  584. Zazyman:

    Hey, I'm using this tool for a little forum RP I'm doing and it's great for the little project I'm doing! A few suggestions however:

    1) Just a plain marker. Like the blur option, but without the blur
    2) Different coloured x's, so I can mark beginning locations
    3) Able to start the map with it empty
    4) Scale-able maps
    5) Some more assets. I could use some grass, since I'm using this for outdoor stuff

    Okay, that's more than a few but it's some thing's that I'd like. Thanks!

    March 29, 2016 at 22:34
  585. Atomicbob:

    ANAmap is amazing. I would love to be able to see other peoples' creations! Also, It'd be even more useful/fun if there were block types like "pit" and "water". Or better yet, the ability to make your own block type. Select a color, give it a name. :)

    Great tool! I love just playing with it.

    March 29, 2016 at 19:02
  586. PestoPosta:

    This is the best map making too I have found, thus far. :D
    But if I may be so bold as to make a few suggestions, :)

    The first there needs to be a way to scale the map, I am gunna need to make 4 maps for one location and it would be nice to have everything on one map, over all kinda nbd, but it would be nice. :)

    Second, get a copy of an old D&D map Key, and add a token for each item on the key. Portcullis, water (MY KINGDOM FOR WATER XD), statue, pit, and a hand full of other simple icons. (Is pretty good)

    And last if it would be possible to move the tools and menu off of the map… its just artificially limits the size of the map. :)

    And again this is an awesome map tool. :D

    March 16, 2016 at 03:03
  587. DT Strain:

    Idea: Add a "save to public" button. Let those who choose to, save to a searchable database of maps. And, along with that, let us search the files by title. People looking for a "cave" or "castle" for examples can look through creations of others. Just a thought.

    February 26, 2016 at 23:27
  588. DT Strain:

    This is amazing – EXACTLY what I've been looking for. Thanks so much. I hope this site doesn't disappear :)

    February 26, 2016 at 23:24
  589. Paladius Darkhelm:

    This is exactly what I needed to facilitate out Google Hangouts game. Awesome!

    February 26, 2016 at 19:01
  590. RPG GM:

    Thanks for sticking this online for people to use. It's a great tool and easy to make maps with.

    I have added this tool to my website for my own d20 style universal RPG, . This will be a great tool for my players. Thanks again!

    February 20, 2016 at 21:29
  591. bryanw:

    Nevermind, i just realized you can pan. Ha. What i get for commenting only using it for 2 minutes

    February 17, 2016 at 11:06
  592. bryanw:

    This is fantastic.

    If i might make a request, I make my own maps using roll20, and the ability to maybe export larger images is definately something I could use.

    That being said, this is awesome. +1.

    February 17, 2016 at 11:04
  593. Nucl3ear:

    Absolutly Amazing ! Thank's for this tool ! :D

    February 13, 2016 at 22:56
  594. Damian:

    Love the map maker. A perfect blend of utility and simplicity. If you added a few more tile types, like water, it would be even better. Thank you!

    February 7, 2016 at 22:53
  595. Cellbind:

    Fantastic tool, I am already using this as my primary map making tool.

    I have encountered some odd issues when I export the map to PNG, it generates a sort of discolored border around some of the tiles. It usually is just a quick adjustment in an image editor, but it's something to note.

    I too find the concept of a river/water tile, ideally that is dynamic like the wall tiles, appealing.

    January 27, 2016 at 02:02
  596. Chris:

    Brilliant and easy to use especially useful as a player mapping tool. Would be great to be able to set the map dimensions in squares horizontal and vertical as this would be useful to make sure when using for player mapping you wont run out of room is the DM has a certain size piece of paper.

    There must be some ability to increase size as currently you can map off the edge – really hard to undo the map if you are flying blind like that however so would be good to have a solid border as well

    Echo comments around being good to be able to add own Assets but even so this is pretty darn good even as it is with the assets you have

    January 16, 2016 at 04:22
  597. Paul Trudel:

    I ran across this tool while searching for a simple map creator for RPG tabletop games. Thank you sir for a fantastic tool.

    I look forward to any updates you might make to this wonderful product.

    January 5, 2016 at 02:55
  598. François:

    It's a really great tool and obviously the easiest to use. Like most people said, it really need more options (water for example but everybody already told you that) so, can't wait to see more contents. I look forward for the upgrades but like I said, amazing map creator! Thank you.

    January 2, 2016 at 23:53
  599. Bjornar:

    Fantastic. I love it. Simple to use, easy enough to let me do what I want.

    I read what you wrote under the editor, and it reflected my problem exactly. Complete with the same opinions. I have actually been toying around with the idea of making an editor like this in my friends Java game engine.

    You've pretty much hit the nail on the head as far as I'm concerned.

    January 1, 2016 at 20:22
  600. Joe:

    This is excellent! Extremely usable, and the json import/export makes it perfect for extensibility.

    On that note, do you have an API document of some kind that describes how the map structure of the json is formatted? I'd love to write an export function for my dungeon generator that allows them to be imported here for modification by GMs, but the coordinate layout feels wonky.


    December 27, 2015 at 18:42
  601. philvt101:

    It's great, thank you very much. But one major problem; if I scroll the map up or down too far, which is not immediately evident, the map is destroyed as it is scrolled off of the grid.

    December 24, 2015 at 13:53
  602. Brian:

    I have yet to find an easier to use map tool online. I agree with many others, though, and more textures would be great. Water is the main one that comes to mind.

    December 23, 2015 at 05:44
  603. Jack:

    Can we add more types of textures? Or at least different colors.

    December 22, 2015 at 00:08
  604. cawshis:

    This is seriously amazing. Just the best simple mapmaker tool on the webs. Easily saves in an editable format or a printable format.
    I'd love to see a water-addition (for underground pools, etc) and a simple trapdoor (similar to the door tool).

    Other than that, this has been a godsend. THANK YOU FOR MAKING THIS.

    December 21, 2015 at 16:23
  605. William:

    This is, by far, the best dungeon mapping tool I have found. It took just a few minutes to master, and I am making in minutes dungeons that would have taken 5 times longer to create by hand or with the other map making tools floating around. Well done, sir!

    Given the tiny size of the map's .json file, it would be nice if you allowed people to save map's on your web site to share with others (like your examples). No need to recreate a standard warehouse when others have done it a dozen times. I have seen other mapping sites do this, but most of the results are overly bloated.

    December 17, 2015 at 18:35
  606. Martin:

    This is excellent! Thank you very much :)

    December 13, 2015 at 23:50
  607. Jay:

    This is a great, simple tool to use for making maps! Thank you very much for taking the time to create this interface. As far as some of the other suggestions of "what about tiles for *this* and *this* and *this*…" I wouldn't worry so much about it. What you have is simple, very useful, and time saving! Other tiles may end up making this nice little tool cumbersome. The stuff that is missing (different symbols for things like locked, trapped, secret, etc, traps, blah blah) are EASILY rectified by either hand or by an image editor. I really don't think you should clog it up with too many features. Again, I really appreciate this tool.

    December 11, 2015 at 00:17
  608. Laurent:

    Hi! I absolutely love your world creator. As I have just got into DMing i made my first few dungeons with it.
    I just have the issue, that other than by ctrl+z, i cant seem to delete items. By rightclicking, as the information box says, i just open a flash-player options box. Do you have any fix or work-around for that?

    Also I would also greatly appreciate the option to add water (either for a river or riverside or pond in a map)
    Otherwise great work!

    December 7, 2015 at 14:11
  609. Liam:

    Hey! I found this tool in my tireless search for a decent map maker and it's simplicity is a godsend. It's not showy, or flashy, doesn't make maps look like half-built messes and it's quick and easy to use.

    I think you've done a great job!

    December 5, 2015 at 02:42
  610. Fonypan:

    Would there be any way for multiple users to collaborate on a single map? Making huge maps more manageable.

    December 3, 2015 at 02:46
  611. Tylor Vannarath:

    A beautifully simple tool and exactly what i was looking for as a Dungeon Master

    December 1, 2015 at 00:05
  612. Ironxxx:

    I love this tool but I'd love it even more with more tile options, for water, lava, curved walls etc. Wou8ld be also cool if I could alter its resolution/grid size and allow for a transparent background.
    Other than that its great, thank you.

    November 19, 2015 at 19:50
  613. Tobias Lundgren:

    I love it! it is a great tool and you are a hero for taking upon your self to do it.
    If I could give one suggestion it would be that you could choose the starting tiles so they could be blank in the beginning so if you are drawing only for example a building you don´t have to erase all the tiles not in use, just adding the walls.
    Thanks again for a great tool!

    November 16, 2015 at 09:51
  614. tomelbar:

    ah oui juste un petit rajout, l'eau…

    pour l'instant je me sers du small dirt pour simuler l'eau, une vrai brosse eau serait bien.. ;)

    November 12, 2015 at 20:51
  615. tomelbar:

    Super boulot !!!!
    simple à utiliser, agréable, tout pour pouvoir faire un travail honnête sur des plans de donjons et autres…..

    merci :)

    November 12, 2015 at 20:50
  616. SkePtic:

    This is the greatest map tool I've ever used. I'm no artist, so I love these "pixel-art" style things. It ensures I can make things symmetrical. Thanks so much for this amazing, simple tool. I found it a couple months back, and now I'm drawing quality new maps each week thanks to you.

    November 3, 2015 at 08:02
  617. Lanaris:

    How did I not know about this before? This is perfect!

    I wouldn't change a thing. Very well done.

    October 23, 2015 at 05:19
  618. Riken:

    the posibility of drawing romms/walls by square would be welcome

    October 22, 2015 at 03:39
  619. Jriggs:

    I would love to be able to zoom out, but other than that this is a wonderful tool.

    October 19, 2015 at 22:56
  620. Jirne:


    Thanks for the map maker. I was wondering if there is anyway to get a transparent floor in the png export to use our own one ?

    October 16, 2015 at 19:05
  621. jaydubs:

    I love this map maker, but I've noticed that if I scroll to expand my dungeon and add any changes, walls and paths that were off screen disappear. Is there a way to fix this?

    October 13, 2015 at 00:41
  622. ELDAN:




    September 28, 2015 at 12:51
  623. Sign:

    I like the app but I agree with the posters below that it could be greatly improved by a few more tiles, most particularly a water tile. Also, the menu should be movable or simply moved outside the border of the map so when it's exported there isn't a blank space. That being said, thanks for all your work and allowing us to freely benefit off it, much appreciated. If perhaps you are to busy, might you allow someone else to edit it to make a few more tiles and move the menu?

    September 23, 2015 at 22:02
  624. richard kauth:

    hey man i love the aesthetics here and it is very easy and simple to use, however if i were to ask for one improvement here i would ask for a water texture so i could make rivers and bridges

    September 21, 2015 at 17:44
  625. John:

    Well done little app here. I recently ran across it and am quite taken with it. I prefer the old school mapping and theater of the mind type of play and this will do wonders for my games. Well done.

    September 20, 2015 at 23:36
  626. Darren:

    This is just so awesome! Exactly what I was looking for, thanks so much!!

    September 8, 2015 at 03:19
  627. Deadzed:

    Aha, exactly what I was looking for : simple and efficient. Thanks a lot :)

    September 3, 2015 at 11:57
  628. Mine Puyo:

    How to test?

    September 1, 2015 at 16:15
  629. Andrew:

    What plugin do I need to run the program? every time I try to use it the website says I need a plugin but won't tell me which one.

    August 28, 2015 at 22:25

    Nice Tool!

    August 28, 2015 at 21:13
  631. Tony:

    Hey guys I see there are people posting about wanting a entire outdoor button or stuff like that. If there was a way to post the .json file so others could download it we wouldn't need those options. Just a thought!

    August 21, 2015 at 00:19
  632. tumbleweeed:

    Great tool, i really like it.

    Some people already specified some missing options that would be great to have and i was going to write the same. Some form of "endless hole", water (+ maybe lava) and some for of height difference tiles would be great.

    Would you think some diagonal walls were possible?

    August 20, 2015 at 17:10
  633. Dwight:

    I saved the map but I can't seem to bring it back up out side this site. Any program or app I need to load the map?

    August 11, 2015 at 04:15
    • Sébastien Bénard:

      You can save the map but it can only be loaded using AnaMap. You can also export an image (PNG) using the Export PNG button :)

      August 11, 2015 at 10:20
  634. Helwet:

    This is the best mapping tool i know. Interface wise everything works as you would intuitively expect it to.
    The abstraction level of just having furniture is so perfect it has changed the way i run my campaign.

    Few things i wish were there however: a plain black "chasm" tile, a blue water tile and some tile to use to do differing height levels for cliffs etc

    August 8, 2015 at 11:39
  635. Edu:

    Can you add a tool to put water in your map creator?

    July 28, 2015 at 19:51
  636. Kaalamity:

    I love this tool. Use it for any situation where I need to plan out a dungeon/compound ahead of time. The "Dark Theme" is particularly useful for my Edge of the Empire campaign.

    As an idea/constructive feedback, I feel a "Mirror" option, diving the canvas in half and allowing a perfectly symmetrical map would be a really neat, and simple addition (Simple in terms of cluttering the UI, not development).

    July 24, 2015 at 19:31
  637. romain:

    great tools thanks for this !

    Intuitive and esay to use.

    I notice that the map is removed if you move it out of the grid with arrow (specialy on left and top side)

    I just create a map for a one shot scenario, and the only thing missing are symbol for secret doors and basic furniture (bed, table, barrel)
    I see in example labels but i didn't find it :(

    Good job et bon courage :)

    July 20, 2015 at 17:20
  638. Court:

    used it for a fan made fnaf map it's pretty usefull!

    July 19, 2015 at 18:09
  639. George:

    Great system! This is so intuitive to use. Is there any chance we could get a dirt path texture for maps of villages?

    July 18, 2015 at 04:40
  640. Saber:

    Felt like I should let you know, but a few times while making a large map, areas around doors, 3×1, and 4×1 furniture end up with slight to a lot of pixelation near them that distorts the colors. I dunno what exactly causes it since for the map I made it only seems to have happened to a few of the objects.

    July 15, 2015 at 18:37
  641. Anonymus:

    I really like the look of the map, the form is limited to basic and its for the best and its time saving also. For further development I would like to see an editable canvas size and maybe symbols, like arrows, dots, dashed lines.

    July 13, 2015 at 10:20
  642. Mike:

    Love it! This is exactly what I've been looking for…simple, easy, looks great, and imports into Roll20!

    July 11, 2015 at 05:37
  643. Toxicat:

    Aaah ! My bad and sorry for missing that option ! :)

    July 4, 2015 at 22:40
  644. Toxicat:

    Hi Deepnight,

    I currently encounter a bug when I move-up or move-left the map. If my drawing hit the left edge or the upper edge, wall will be deleted.

    Bug occur on chrome (last version) and firefox (last version) too.

    Any hint ?


    July 3, 2015 at 13:23
    • Sébastien Bénard:

      It's not exactly a bug :) Arrow keys actually PAN the whole map in the corresponding direction (deleting elements that leave the bounds). If you want to scroll the view, use the middle mouse button :)

      July 3, 2015 at 17:59
  645. BaidenFallwind:

    This little tool is incredibly simple to use, exactly what we need to get our Dungeons and Dragons games going. Are there any plans for updates? The addition of colored tiles (blue = water), as well as angled walls would be beneficial. Thanks for all your hard work on this!

    June 25, 2015 at 22:55
  646. Jack Marrinson:

    This is easily the best solution for those of us interested in making clean, visually simple maps. If I were to make one suggestion, it would be to introduce some way of creating angled walls.

    June 24, 2015 at 07:48
  647. Hawk12397:

    Honestly, I was intimidated by some of the options out there for my first roll20 session a couple weeks ago. This map editor is amazing! Suits all my needs, is simple and easy, and actually had my players doubting I made the maps from this editor myself they look so good. Loving it!

    June 22, 2015 at 23:03
  648. Ox:

    Great tool, having fun making some great things with it. Just what I needed as a nice in between from the horrors of my own drawing to the eternity it takes to get something to look nice in Photoshop/Gimp.

    June 8, 2015 at 15:17
  649. Purp:

    It's a very great tool but it keeps wiping all of my walls and rooms when I pan right

    June 5, 2015 at 22:01
  650. Saber:

    First just gonna say that I love this tool, I've made quite a few fun maps with this, might I suggest adding in more color choices and some simple things like a way to show windows and such.

    June 5, 2015 at 12:26
  651. KAy:

    If you could add a couple of colors like red, grey, yellow and have it possible to print text vertically by pressing the space bar–that would be awesome. (3D would be cool)
    I am writing a book and needed a map of the town with road names and locations like John's house, bookstore, etc
    I use the walls as my roads and the 1×1 furniture as houses with other shapes as larger houses and shops.
    Thank you! You are a life saver!I've been looking for something like this for years.

    June 4, 2015 at 19:07
  652. Chad:

    Could you make this open source like on github or something so we can add additional blocks etc. Would be nice to expand on this. Really easy and quick to make maps with.

    May 31, 2015 at 22:37
  653. corumeach:

    Awesome…so simple to use and so good looking.
    I get some glitches in my PNG exports, though, for some reason. Any plans on adding new features any time soon?

    May 21, 2015 at 22:02
  654. Ezarox:

    This software is crazy good! Any way to get diagonals (or maybe even arcs) for walls? Or circular furniture? It's definitely the most simple software I've ever come across. Thanks so much!

    May 21, 2015 at 05:38
  655. Tony:

    Is there a way I could pay you, this thing is amazing. A few features I know I would like would be, ability to change window size. Maybe an option to turn numbered grid lines on/off so I can keep track of things I can't see on the window. The outdoor button is a good one as well. Thank you so much you have helped my world come to life!

    May 12, 2015 at 20:16
  656. D. Ximenes:

    This is fantastic. Congratulations for the best RPG mapping tool I've ever used.
    I agree with you: all other mapping tools are bloated and ugly. Also, they are usually too theme-specific to be used in campaigns that are even minutely distant from a classic D&D setting, which was a huge problem in my group that prefers modern setting adventures.

    Thank you for this.

    May 12, 2015 at 00:13
  657. Tom:

    The fact a single tile wall is 0.5 of a square makes the whole thing look more like actual building interiors (without 1m thick walls). My maps have become less barren square rooms and much more varied. Thanks for this tool.

    April 22, 2015 at 11:49
  658. spidamoo:

    This is truly awesome!
    I really love this minimalistic design. Although it seems a bit too minimalistic =)
    Adding about 5 different tokens (like stickman, skull, heart, diamond, chest etc.) to indicate some spots of interest would be nice. Or could it be possible to enable importing custom user tokens?

    March 19, 2015 at 09:41
  659. Nero:

    Awesome !
    Absolute awesome !

    March 16, 2015 at 07:56
  660. Kevin Dunn:

    This is one of the best sources for RPG materials on the internet. I love this site, thank you so much for making it. If there is a downloadable version in existence (or in the works), then I would be thrilled. I'm telling all my friends about it ASAP.

    March 15, 2015 at 05:02
  661. neobolts:

    This is EXACTLY what I was looking for. Needed Hexographer for the complexities of the world map, but the level of bells & whistles in everything I tried for dungeon mapping was way too high. But then I found ANAmap. Simple dungeons with simple labels, so the text of the adventure doing the heavy lifting! Praise be! Thank you for making this tool!

    March 8, 2015 at 20:01
  662. Revenant9911:

    When you move the corrent layer to the right or up, then the walls and rooms are erased. Please fix it.

    February 28, 2015 at 17:30
  663. Borax:

    nice tool. Exactly what I was looking for.
    – I could translate it into german
    – The "blut" does not exactly cover a whole 1×1 quare. There is always the upper and lower right corner left to see.
    – Could the the dark/bright theme also influence the color of the menu? Would be even more awesome, than it already is.

    February 16, 2015 at 22:44
  664. Misutabaker:

    This is pretty awesome. For how simple it is, it's remarkably versatile.
    If you ever want to sell a finished product, you've got guaranteed money from me.

    February 14, 2015 at 03:02
  665. Molusco:

    Excellent tool! But im having trouble with the doors.
    Everything is fine until i export it to png.

    Here i got 2 examples:
    See middle of map, and near "B1, B2".

    And here it fucked up real bad:
    See mid, near "Camas" and "Cañones" or right, near "Salita" and "Repuestos y velas".

    February 13, 2015 at 17:41
  666. fwyzard:

    And, well, it would be nice if areas separated only by "corners" would not lead to connecting rooms :-(


    January 11, 2015 at 23:42
  667. fwyzard:

    Very nice !

    I understand you want to keep it simple, but some "basic" things like (round) holes, ground plates, wall buttons and levers, etc. ?

    If you hadn't guessed, I'm trying to use ANAmap for games like Eye of the Beholder or Grimrock…


    January 11, 2015 at 23:13
  668. Josh:

    Awesome tool! I love everything about it except one thing… Can we get some water? D: That would make this perfect!

    January 9, 2015 at 23:04
  669. Grayson:

    Love it! Thanks

    January 2, 2015 at 21:49
  670. steve:

    I really love your map editor. One way I think you could improve is to texture the furn and crates match the rest of the theme all the others have a theme color but they have blue. But overall think this is a great resource keep it up. :D

    December 31, 2014 at 21:53
  671. bug56:

    You are THE MAN. This is great for drafting maps for any kind of game project.

    December 31, 2014 at 10:26
  672. Nicolas:

    Absolutely love the tool. One thing would be very awesome though: I would love to be able to change all walls to open space and vice versa. Creating outdoor environments is a bit of a hassle the way it is. Apart from that, many thumbs up and huge respect. :)

    December 19, 2014 at 09:55
  673. Kriss:

    What about adding a water texture? I use blur with stones around it, but I would like a devoted water texture. Maybe this was addressed already, but hey… never hurts to bring it up again…

    December 15, 2014 at 21:55
  674. Louis:

    Hi, nice work ! Are you thinking about a similar concept for sci-fi RPG ?

    November 27, 2014 at 19:53
  675. Manic:

    I wanted to say that this is exactly what I've been looking for: Simple no nonsense, only the basic stuff you need for quick reference. Thank you so much for creating this tool. I hope new content will be added eventually but for now it's just what I needed.

    November 25, 2014 at 20:47
  676. Mike:

    Absolutely excellent tool. Great work — this is just what I was looking for! That said, is there any chance of an offline version eventually? A lot of other great RPG tools and resources have fallen by the wayside over the years and I'm overly paranoid this mapper will disappear one day!

    November 13, 2014 at 00:49
  677. David:

    I've been scrolling through other comments and i just want to add: I think water as an asset would be great, but I don't think circles, chests or traps are necessary. Chests etc. can be represented by crates, traps by numbers or using the letter 'x', or by a number and they making a key or legend on the side. I'm so loving the simplicity!

    November 5, 2014 at 07:29
  678. David:

    Oh! And one more thing – any chance of a forum, so we can share .json files?

    November 5, 2014 at 00:29
  679. David:

    This is just fantastic. So simple. I really don't want to suggest more features because I think this is just perfect, and it helps me think about what I /really/ need, and what is just wasting my time. That said, two things: Any chance of getting hex vs square? Any chance of a tool to wall/dewall a large area at once?

    November 5, 2014 at 00:21
  680. bk2mummy4u:


    That sounds complicated and if you read the description it says he wants things to stay short and simple.

    November 1, 2014 at 00:00
  681. Casey:

    Hi there!

    Your map tool is utterly fantastic. It has just the right amount of features to make maps detailed enough to be useful, but not so much that it distracts from the atmosphere.

    Could you increase the resolution of the exported images? I would like to import these maps into Roll20. Ideally each grid space would be 70px, the default on Roll20.


    October 31, 2014 at 08:47
  682. bk2mummy4u:


    Thank you for the tip.Now i can make my maps and actually keep the buildings.

    October 30, 2014 at 17:23
  683. Mike:


    Are you using the arrow keys? To maneuver around the map, use your middle mouse button. Click to hold and move. The arrow keys shift all the squares.

    October 29, 2014 at 18:29
  684. bk2mummy4u:

    Is there an item limit because every time i put one wall down another dissapears.

    October 29, 2014 at 16:23
  685. Mike:

    The weirdest thing is going on. It won't save or print . . . but only one single map that I've done. Crazy. All the others work fine.

    Would you have any ideas?


    October 28, 2014 at 08:28
    • Sébastien Bénard:

      Strange. AnaMAP doesn't need a server, everything operates on your computer only. Could you please send me your map file, so I can test it by myself (mail: blog AT deepnight)

      October 28, 2014 at 19:14
  686. Mike:

    Sébastien, the site isn't letting me export the PNG. It worked fine until today. Do you know if there is anything on your end or the server's?


    October 28, 2014 at 01:16
  687. bk2mummy4u:

    when i save my map some of my walls dissapear.can i fix it.

    October 25, 2014 at 16:12
  688. Mike:

    Thanks, Sebastien. I figured it out shortly after I posted that!

    October 24, 2014 at 22:56
  689. Mike:

    When I use the up arrow keys to move the map around it deletes all the walls! Does anyone else have this problem? I'm using Chrome.

    October 23, 2014 at 09:24
    • Sébastien Bénard:

      The arrow keys are used to move every tiles on the map in one direction. If you want to scroll the view, use the MIDDLE mouse button :)

      October 23, 2014 at 14:30
  690. Mike:

    Thanks for this. It is exactly what I've been looking for!

    You don't have plans to do one with hexagons for outdoor/campaign maps do you?

    Thanks again!

    October 22, 2014 at 20:42
  691. Joshua Biggs:

    This map tool is awesome! I have been able to use it to make all KINDS of maps for my classes. I can't wait for you to update it with more features. One thing that I would like, though, is the ability to drag text around my map. Having to delete and re-position words is annoying.

    I would also love to see more options such as custom colors and scales.

    October 12, 2014 at 03:36
    • Sébastien Bénard:


      Yes I will definitely have to rework a few things in AnaMap :) Thanks for your feedbacks!

      October 14, 2014 at 18:20
  692. Lord Soth:

    Thank you so much for this! I've been looking around for a simple, sleek, good looking map editor for some time now, and this fits the bill perfectly. This little program has made my job as DM a heck of a lot easier, and a lot less time consuming. If i could suggest anything it would just be to add maybe a few more assets to play with, but imagination can really go a long way with just a few rectangles. Keep being amazing.

    September 28, 2014 at 03:04
  693. Gui:


    guess you just got in the 1st place of review response

    and, the games are very nice to!

    September 25, 2014 at 20:13
  694. Gui:

    Hi there, its me again =x

    i think there is one more thing you could add to it, water..
    so if you want to create a dungeon related to a lake, ocean it would be nice

    keep the nice work :D

    September 25, 2014 at 20:04
    • Sébastien Bénard:

      Thanks! I will try to make a major update as soon as possible :)
      I have a very long list of stuff to add!

      September 25, 2014 at 20:06
  695. Gui:


    i cant agree more with you!
    this tool is totally awsome, its a GM dream ^_^


    September 25, 2014 at 19:52
  696. maobezw:

    this. is. sooo. cool! :D

    September 21, 2014 at 16:50
  697. cdodge89:

    Again, I love how simple this is, but making maps for my adventures I keep wishing I had different sized circles for holes, or pillars, etc. and some way to perhaps change the objects color.

    August 27, 2014 at 18:59
  698. Mac:

    This website has made mapping for my fantasy game so much faster and easuer. Thank you!

    August 1, 2014 at 13:52
  699. cdodge89:

    This is fantastic. Good work!

    July 21, 2014 at 17:34
  700. Jo:

    Man, this is awesome! I wish I found it a long time ago.

    July 18, 2014 at 02:26
  701. Jacob:

    Great tool! Really speeds up map-making for rpgs.

    My only concern is that whenever you move the map with the 'up' and 'right' arrow keys and move the map back, it keeps any objects and text but resets the walls of anything that is off-screen (I haven't found this when moving down/left). I have had this issue with Chrome and Safari (haven't tried other browsers).

    July 12, 2014 at 09:33
  702. Sigma:

    Using Ubuntu 14.04 (64 bit) and Firefox 28, the Export PNG option doesn't work. I can open the menu and change the options, but pressing OK does nothing.

    Otherwise amazing tool, though!

    July 8, 2014 at 05:52
  703. Dave Rodriguez:

    Great job!
    I would just like to see more examples, since the ones provided are so well-designed!
    Maybe a copy-paste selection option?

    July 6, 2014 at 15:57
  704. Bollard:

    Excellent, simple, elegant. Carving a space instead of using preset map tiles allows infinite freedom, and keeping objects generic and using text labels keeps you from getting bogged down.

    The only simple addition I'd love is a 1×1 and 2×2 circle, to represent pillars, raised dais, or what have you.

    Excellent job!

    June 25, 2014 at 04:21
  705. Eli:

    Something to indicate a trap?

    June 3, 2014 at 04:24
  706. Eli:

    Bigger wall eraser option?

    June 2, 2014 at 05:15
  707. Eli:

    Maybe add a zoom in/out feature.

    June 2, 2014 at 01:14
  708. Eli:

    Nice! Could You Add Water?

    June 2, 2014 at 01:07
  709. Colby:

    Excellent tool, will definitely come in handy. :D

    Two things I'd like to see:
    -Black spaces to represent pitfalls/holes.
    -Treasure chests!

    April 28, 2014 at 22:55
  710. Pedro Fernandes:

    Is possible to the next update have water, treasure chest and money bag?

    Thank you.

    April 15, 2014 at 09:22
  711. Silvio Carréra:

    Can I suggest this: "Left click on an existing text to move it"

    February 26, 2014 at 18:01
  712. lordofadvan:

    This is great! I've been looking for a mapper like this for a long time; keep up the good work!

    February 15, 2014 at 23:06
  713. Talamarie:

    Salutations ! (Yes in fact i'm french.)


    It's been quite a while since i came here and i can see that you improved the tool very well. It's great ! I saw that now there's a FR version and you added a Text command and the Stairs !
    It's very useful !

    I still see some others things you can add but take your time and improve it when you want.

    But as far from here it's great work and i believe that this tool's gonna become a must-have very soon.

    Continue comme ça ! :)

    January 18, 2014 at 00:07
  714. Amaury:

    Tombé dessus complétement par hasard … depuis j'ai du mal à m'en passer, tracer les cartes de mes scenarios n'a jamais été aussi simple ! :D

    January 14, 2014 at 12:24
  715. Silvio Carréra:

    Really great tool! I'm using it to plan maps for my stealth game ;)

    January 7, 2014 at 15:21
  716. Hobo:

    This new update is amazing! Thank you so much for this tool, it has improved my games immensely. All the features I thought were lacking you have now added, I can't thank you enough.

    January 6, 2014 at 19:57
  717. Astou:

    Inversion de Align Left et Align Right dans Edit texts, non ?
    Tout n'est pas traduit en Français (même si ce n'est pas compliqué à comprendre…).

    Très sympa en tout cas. :D

    January 3, 2014 at 21:39
    • Sébastien Bénard:


      En fait Gauche/Droite sont corrects, c'est juste l'alignement par rapport au point d'ancrage du texte (son centre). Aligné à gauche place donc le texte à droite du point d'ancrage :)

      January 3, 2014 at 23:31
  718. Tony:

    Can I make a suggestion? Do you think you can put in a click and drag option? When trying to make large rooms the only way to do so is slowly. It would also be really cool if there was a pre set rooms button like 4×4 rooms or 8×4 things like that. If that might be to complicated you can just try and do a click and drag option. I been making maps using this on roll20 and im loving this

    December 12, 2013 at 18:29
  719. Tony:

    Wow just wow. They say sometimes if your lucky you would find just what you need in a program and this is it for me. For the trees it made me think you could add in water option and in the future mountains so you can make simple maps rather then just dungeons but for now this is just perfect.

    December 10, 2013 at 20:01
  720. Sisb:

    This is great! going to use this, thanks!

    December 5, 2013 at 21:08
  721. hane:

    good tool, however I think the xml save function can be improved by adding a root item so the file can be parsed by

    October 24, 2013 at 18:43
    • Sébastien Bénard:

      Good idea, I will fix that in next version.

      November 4, 2013 at 12:16
  722. Talamarie:


    This tool is just really cool and really easy to use so that anyone can work with.

    I use a software called RPG MAKER which allows fans to create video games and this tool is ideal to enable the realization of our maps or can get inspired by a map that could be incorporated into a walkthrough. It is also an attractive alternative compared to another similar tool produced by a fan of the RPG MAKER community known under the name of Celianna. But her tool is more used for wold maps that conventional ones.

    I feel that this tool is relatively new, however it has a huge potential and with more time to devote to it, it could become a must-have for this community. For example : a command to create water, or lava ? And flowerbeds or wheat fields perhaps ? There are many possibilities.

    Congratulations !
    It may be new, but it has a bright future.

    October 15, 2013 at 18:33
    • Sébastien Bénard:

      I will probably extend this tool, but I don't have much spare time right now. I still have many ideas to implement :)

      November 4, 2013 at 12:15
    • Talamarie:

      Don't worry.
      Good things comes from a long time of work. :)

      November 29, 2013 at 22:17
  723. Lyonsbanner:

    Simple and convenient. It's far much better than trying to map in Excel, for example. I use this for the projet "The Nonary Game" where the game take place in a group on Twinoid.

    September 19, 2013 at 20:01

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