ANAmap: a free RPG Map Editor

ANA Map will no longer be updated

This version won’t be updated anymore. You can switch to the new RPG Map 2 which gets rid of Flash and implements many features requested by users. The source code of the original ANA Map is available on GitHub.

About the old Flash version

IMPORTANT : you need a Flash Player for this version to work. So far it has been tested on Firefox 59 and Chrome. For Chrome, you may need to click this link for it to work and choose “Allow” when asked to run flash. If nothing shows, there might be an issue with the Flash player: you should check if it’s enabled and not blocked by any third party extension.

For the last 20 years, I’ve been playing tabletop RPGs with friends on a very regular basis. I’ve spent a huge amount of time writing scenarii and missions. I did it with traditional pen & papers at first, and with Google Docs afterwards.

Problem is: it’s ok to write missions with Google Docs, until it comes to drawing the map of, say, a dungeon in Dungeon & Dragons, or a haunted house in Call of Cthulhu. Most of the dedicated tools are either:

  • Old: like with a Win95 interface with almost zero attention to ergonomic
  • Bloated: the tools allows EVERY single thing related to drawing a map, and therefore, is too complicated for my simple needs.
  • Ugly: the tool uses lots of terrible textures where I just want to draw walls and doors.

For some times now, I’ve been using Photoshop to paint my maps. But let’s face it. It’s a great tool, but it has not been designed for that purpose. And it’s not free.

So I’ve decided to work on my own tool, with the sacred KiSS principle in mind (Keep it Short & Simple).

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  1. Kalu:

    Love the tool! Nice and simple to use. Would love to see water as a tile option as well :)

    February 27, 2019 at 09:28
  2. Hammer:

    Like the others have said, could you please release the code for this wonder of a program?

    February 27, 2019 at 04:08
  3. Derpopn:

    This is amazing! This saved my hide when I needed to quick test some map designs for my D&D Campaign. My only complaint is lack of water and bottomless pits. A simple water tab and pit button would fix this minor inconvenience. Until then I guess I'll just have to go about it the old fashioned way, with a blue or black pen.

    February 26, 2019 at 02:06
  4. Justinator:

    This is nearly perfect, it only needs a few things:
    1. Water tools
    2. Colorable tiles
    3. instead of having multiple furniture tools there could be just one tool that lets you draw the exact distentions of the furniture (kinda like a wall) so if you wanted a L shaped table you could just draw it instead of doing a 1×1 and a 2×1 and make it look disconnected
    Also a mobile version would be nice.

    February 25, 2019 at 19:43
  5. naknak987:

    Could you please release the code for this?

    February 24, 2019 at 15:49
  6. HermanTwege:

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    February 22, 2019 at 21:33
  7. Mohamed Kourouma:

    Gonna be trying this

    February 22, 2019 at 16:05
  8. Howard Wilkins:

    Using this right now to map out a manor heist, and just found this today. I'd love to see there be an option to start with a completely un-filled map (place walls), in addition to the default (place pathways). Or at least a visible way to increase the size of the brush you're working with for flipping tiles. This is awesome though!

    February 20, 2019 at 18:16
  9. Abc Koenig:

    This is excellent, thank you very much!
    Only request would be to be able to add color, if not in detail, at least to individual pieces or to the background, do differentiate objects better.

    February 20, 2019 at 04:28
  10. Toni Brinar:

    Thank from Etta Urrutia

    February 18, 2019 at 07:59
  11. James:

    Hey, I dont know if this is just me, but when I ran this on an up to date version of firefox I couldnt save or export.

    I loaded it on chrome, and that worked fine in case anyone else is having the same issue.

    February 13, 2019 at 15:59
  12. Mystikjay:

    Débutant dans le JDR, je viens de découvrir ton appli "RPG map editor" permettant de faire rapidement des cartes de donjons, et je trouve cela très simple, c'est plutôt rapide à utiliser c'est cool. Par contre je voulais savoir si tu continuais à développer cela afin d'agrémenter un peu? Et sinon il y a quelques bugs, comme le fait que les mur disparaissent lorsque l'on déplace la zone de dessin hors de l'écran… Merci à toi si tu prend le temps de me répondre

    February 13, 2019 at 15:12
  13. The Traveller:

    Hey Ducky. Just in case you didn't know – you can shift click and drag a large area to pretty much instantly make it "outside". :)

    Great tool this! Would love to see further work on it as per suggestions below.

    February 9, 2019 at 12:35
  14. Ducky:

    This is a super duper simple suggestion, but can I suggest having an option to start with the background as "walls" or "no walls"? I love this editor otherwise! I just thought that would be useful if you're building like a single house on a grassy field or something!

    February 7, 2019 at 18:36
  15. helpme:

    Preparing my first adventure, very much what i wanted to localize myself
    It's a great tool, but even tho the concept is to keep it simple, it could maybe have some more possibilities, such as colors or water.
    Giving colors to all the "Furn" would open a very wide range of possibilities, and would cover most scenarios.
    Anyway, great tool

    February 5, 2019 at 18:52
  16. Still Not a Real Person.:

    Still a few more suggestions.
    Adjustable brush size.
    An icon for windows.

    February 4, 2019 at 22:04
  17. Anonym:

    Hey it's great and all, but it kind of bothers me that the map erase itself, when you get out of view window so I can't create bigger maps.

    February 4, 2019 at 20:41
  18. Robertgax:

    Modern stairs and fences made of glass and wood

    February 2, 2019 at 13:12
  19. Emil:

    Umm…. Can't save or export?

    February 2, 2019 at 12:37
  20. Sébastien Bénard:

    You can e-mail me via the About section :)

    January 31, 2019 at 09:38

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