A community-based farming game, which was canceled after approximately 1 year of active development.
The concept was to create a game with 2 separate aspects:
- a 2D platformer, single-player, that allowed some exploration and farming of various resources and collectibles.
- a web-based UI to offer trading between players and various crafting mini-games.
The project was torn between these 2 aspects, both of them having the potential to become quite big and out-of-control.