PPPaint (aka Pixel Perfect Painter) is a new project I’m working on at home. It’s a pixel art drawing tool […]

Pixel perfect drawing

Based on an idea by Carduus, I’ve made a small prototype of a pixel perfect drawing algorithm. With Photoshop or […]


My tabletop RPG map editor is now known as ANAmap! ANA stands for Anaximander, a greek guy known for creating […]

RPG map editor v0.4

This new version comes with a LOT of changes! I really hope you will enjoy it. Brand new interface! The […]

Tabletop RPG map editor (v0.3)

Another release with all major features implemented: save / load to disk (uncompressed XML format), export PNG image local auto-save […]

Tabletop RPG map editor (v0.2)

I’ve improved the map editor I’ve been working on this weekend (see previous post). Main changes: added generic assets (generic […]

Tabletop RPG map editor (v0.1)

For the last 20 years, I’ve been playing tabletop RPGs with friends on a very regular basis. I’ve spent a […]

Obsidian theme for Flash Develop

Based on the work from 01101101, here is an Obsidian theme for Flash Develop (great IDE for Haxe with native […]

Haxe is good for you

Haxe, the open source language I used every day for about 4-5 years is now managed by the good folks […]

Atomic Creep Spawner post-mortem

Now it’s time to talk a little bit more about ACS and how the dev went… …Here comes the traditional… […]