Dead Cells

I created Dead Cells, as lead game designer and lead developer. The game was developed using Haxe language, HeapsIO engine […]

Monster Hotel

This game is a sequel to CroqueMotel and was specifically designed to be a “safe” first title for the mobile […]

Uppercup Football

One day, we decided to create a soccer game because we didn’t like soccer. That’s how Uppercup Football was born […]