Back Roadmap 10 | ♥ 52

Going rogue, part 2

Hi everyone!

TL;DR: you can simply check the roadmap at the end of the article.

First of all, let me thank everyone of you ​for your amazing support :) I received many very touching messages which were really important to me (and actually balanced the total lack of support I received from my former team mates at Motion Twin). I’m now really motivated to prove worthy of your confidence.

Moving forward, I’m now officially a game company, called Deepnight Games

Some of you might notice the tiny red star on the character shield ;)

I’m now legally allowed to make, publish and hopefully earn money from games.

L-Ed / RPG Map

Aside from all the administrative stuff, one of the first things I did was to work on a 2D level editor for game-devs, based on my experience with RPG Map 2, code named L-Ed (for Level Editor). It’s not released yet at this point, but should be out there really soon, probably open-source. I will talk about this one a little bit more in a future article.

This project, plus the whole Covid-19 thing obviously had a few impacts on the development of RPG Map 2. My time was very limited and it was impossible for me to invest as much time I would have loved to on RPG Map. This means the Update 17 was delayed a lot: it’s still planned, just without any estimated release date yet.


So here are my general roadmap for the next few months. Please note the timeline may vary: some events might occur before some others, depending on the time I’ll actually have and the progress made.

L-Ed release
Game-dev oriented 2D level editor, free and probably open-source
RPG Map (Steam release)
Not much to do here, except a few bug fixes, and me getting used to the Steam publishing workflow.
RPG Map update 17
This is a big one. I plan to rework completely the UI using what I’ve learned from making L-Ed (basically: using NodeJS). This will allow the app to become completely cross-platform: Mac & Linux support is coming!
My first game as a solo dev
Top secret stuff for now, but I’m quite excited :)

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  1. Recher:

    All my suppport for all your future projects.
    I was following you since the beginnings of Motion Twin : Frutiparc, Hordes, etc.

    L-Ed looks very interesting, especially because I'm starting an in-browser grid-2D game engine.

    May I ask you an embarrassing question ? What L-Ed will do better than the existing map editor "Tiled" ?

    October 18, 2020 at 11:16
  2. Saud:

    Congrats on going solo! Very excited to see your first game!

    October 10, 2020 at 11:32
  3. Peter:

    Any updates on your projects?

    October 7, 2020 at 15:22
    • Sébastien Bénard:

      LEd is now available, and the game is still "work-in-progress" :)

      October 10, 2020 at 14:03
  4. Cousin Skeeter:

    Hâte d'avoir des infos sur ton premier jeu !
    Désolé que la relation avec tes anciens collègues aient l'air un peu tendue.
    Total soutien pour la suite :)

    July 17, 2020 at 09:56
  5. Brad:

    I will buy any game you put out ;-) You Rock! – and deserve success, because of your great opensource games. Have you ever considered a patreon page or some equivalent? I'm sure you know your business, but keep your options open!

    July 16, 2020 at 03:48
  6. Yudodis:

    The future looks bright! How much will RPG MAP Editor be on steam?

    July 10, 2020 at 16:52
  7. Alkenix:

    Hey Deepnight. I guess your editor will be a lifechanger for a lot of DMs out there on steam.
    The L-Ed sounds cool to me as well. Can't w8 to see it working!
    The Update sounds cool to me too.
    You should really think about texture packs as DLCs then.. ;-)

    July 8, 2020 at 11:44
  8. Eire_Squire:

    Wow! Very exciting news. I'm a big fan of your games and the RPG Map Editor. Sub Dragon, Badass Inc., and Strike of Rage! are my favorites. I used your original editor to plan my first dungeon. I'm here all the wat to support you and your project.

    July 5, 2020 at 02:11
  9. FeatherChungTW:

    Really look forward to your next game!!!
    Even your game jam works are so amazing, I believe you can definitely blow players away with the official product.
    Wish you all the best. :)

    July 3, 2020 at 05:11