I worked as the lead game designer and lead developer on Dead Cells.
The concept is born from the ashes of Hordes Zero, a multiplayer tower defense game for web & mobile, featuring coopetition (play together, but only one must survive). The final product is quite far from the original idea as you can see ;) It became a roguevania as a last chance change to save the project (and the company) from oblivion.
So we basically cut every single aspect of the project that we were not confident with: mobile, cross-platform, multiplayer and last but not least, tower-defense.
One would say it was a good move, as the final game sold more than 2.5M units on all platforms and even won the Best Action Game award, during the Game Awards in 2018.
Don’t aim. Shoot quickly. Then go for the head and finish the job.
— John Wick
This is my Ludum Dare 41 entry!
My goal here was to try mix turn based and fast action. I drew a lots of inspiration from John Wick movie & gun fights :) This game is quite special to me as I only created it in less than 24h! Much happy.
A shelter simulation game made in 3 days for Ludum Dare 40. Even if the game was submitted to Jam instead of Compo, I still made everything all by myself.
All you have to do is to take great care of your beloved stray cats. If you fail, they will eat you, plain and simple. Make sure the fridge and the bowls are always full of fish, empty the litter boxes, buy extra equipment and upgrade your existing fridge capacity.
Be sure to use Mark, your grandson, as often as possible! That’s basically how you do multi-tasking in this house.
Manage your ship power distribution while avoiding thousands of bullets!
A 48h shooter I made for Ludum Dare 39 gamejam! The theme was “Running out of power”. Once again, this game is actually the second one I made during a single gamejam weekend. I cancelled the first one because it wasn’t fun at all, so I decided to switch to a shooter with a fast paced gameplay like old-school ones :)
How to play
Distribute your generator power to your ship sub-systems. Max out the Shield to regen it when you get hit, max out Gun to increase damage in front of you and max out Missiles to throw dozens of homing missiles around you!