Atomic Creep Spawner : source code 25 | ♥ 1

I released the ACS source code. You will need to download Haxe to compile!
Few extra notes:

  • FlashDevelop as IDE
  • Photoshop was used for all the art
  • Music was generated using AutoTracker (included, python required to run it)
  • Sounds were generated using LabChirp and SfxR

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  1. dante: « 

    :D

     »
    April 30, 2014 at 13:29
  2. lunar: « 

    327 ///return macro { $[exprs]; };
    328 return { expr:EBlock(exprs), pos:ethis.pos };
    Solution by Dima (deep)

     »
    July 26, 2013 at 08:58
  3. lunar: « 

    This comment has been removed by the author.

     »
    July 26, 2013 at 08:55
  4. lunar: « 

    ///return macro { $[exprs]; };
    return exprs[0];

    Build an running :)

     »
    July 25, 2013 at 23:25
  5. Sébastien Bénard: « 

    Yes, mostly because of the Hash/Map and callbacks changes. I’ll try to fix that if I can find some spare time.

     »
    April 29, 2013 at 11:31
  6. Raul: « 

    Haxe 3 created more issues.

     »
    April 29, 2013 at 03:29
  7. Sébastien Bénard: « 

    Hi, we actually use a pre-release of Haxe internally, which could be the reason here. I hope the Haxe 3 release will solve this issue…

     »
    February 13, 2013 at 10:26
  8. Mihails Tumkins: « 

    Got same errors as mention above:
    src/mt/deepnight/Cinematic.hx:327: characters 17-18 : Unknown identifier :
    src/mt/deepnight/Cinematic.hx:327: characters 17-18 : Unknown identifier :

    Mac OS X 10.8.2 Haxe Compiler 2.10

     »
    February 7, 2013 at 17:37
  9. Mickael Camier: « 

    Oh sorry, i havn’t seen your article about Beveled pixels…

     »
    January 10, 2013 at 17:18
  10. Mickael Camier: « 

    how is called this pixel render ? i’ve already seen that in the Locomalito’s games …

     »
    January 10, 2013 at 16:15
  11. Koos van Egmond: « 

    Have you found anything suspicious yet?

    I want to get to know Haxe a little better so i can hopefully participate LD48 too. Therefore i wanted to hack a little bit around with your source codes.

    It seems you a very good developer and your games are awesome.

    I tried to make some changes in cinamatic.hx to try to fix the problem but i didn’t succeed.

     »
    January 7, 2013 at 16:17
  12. Damian G: « 

    Same problemhere :(

     »
    December 24, 2012 at 18:47
  13. Lars: « 

    Same here. Great game.
    I’m also programming but what you’ve done here in 48h I maybe do in … 6 month ? maybe?
    Technically I’m also very limited by my own “skills”. Hopefully I could learn something from your code.
    Keep up this great work.

     »
    December 23, 2012 at 09:52
  14. kill0u: « 

    I just installed windows + haxe (auto installer) on my new computer, and I still have this issue with Cinematix.hx =/

     »
    December 21, 2012 at 15:07
  15. Sébastien Bénard: « 

    Really odd. This should work :(

     »
    December 21, 2012 at 12:08
  16. Sébastien Bénard: « 

    I will try on a fresh install PC to check the problem with Cinematic.hx . This class relies on haxe Macros, so maybe that’s the problem for some reasons.

     »
    December 21, 2012 at 12:08
  17. Florian70: « 

    Congrats!

     »
    December 21, 2012 at 11:05
  18. crodriguez: « 

    The auto installer.

     »
    December 21, 2012 at 00:55
  19. kill0u: « 

    I’ll try to compile Haxe from sources (tomorrow?).
    As I recall, I had a similar problem with haxe-highlighter for regexps, while I had no problem on my previous install..

     »
    December 20, 2012 at 19:43
  20. Sébastien Bénard: « 

    Did you install the manual Haxe version or the auto installer ?

     »
    December 20, 2012 at 16:24
  21. crodriguez: « 

    Error at compiling:

    src/mt/deepnight/Cinematic.hx:327: characters 17-18 : Unknown identifier :
    src/mt/deepnight/Cinematic.hx:327: characters 17-18 : Unknown identifier :

    Got Haxe 2.10 (newest version, I downloaded today) Windows version.

     »
    December 20, 2012 at 16:15
  22. Sébastien Bénard: « 

    I’m not sure that 2.10 is the latest version of the Haxe compiler? Can you check for any update maybe?

     »
    December 20, 2012 at 16:03
  23. Niteowl: « 

    Really fantastic, nice job!

     »
    December 20, 2012 at 15:22
  24. kill0u: « 

    I get an error while compiling your sources =/

    $ haxe ludumdare25.hxml
    src/mt/deepnight/Cinematic.hx:327: characters 17-18 : Unknown identifier :
    src/mt/deepnight/Cinematic.hx:327: characters 17-18 : Unknown identifier :

    src/mt/deepnight/Cinematic.hx:327:
    return macro {$[exprs];};

    (Haxe Compiler 2.10 – Linux (had to use ‘/’ instead of ‘\’ for swf-lib in the hxml file))

     »
    December 20, 2012 at 12:09
  25. Andrew Duplantis: « 

    This game is so good. Flesh it out a little and I will throw money at you so fast its not even funny.

     »
    December 19, 2012 at 19:42